Searched refs:cos_theta (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/vega/ |
D | arc.c | 326 x1 = arc->cx + a_cos_eta1 * arc->cos_theta - in check_endpoints() 329 b_sin_eta1 * arc->cos_theta; in check_endpoints() 333 x2 = arc->cx + a_cos_eta2 * arc->cos_theta - in check_endpoints() 336 b_sin_eta2 * arc->cos_theta; in check_endpoints() 365 arc->cos_theta = cos(arc->theta); in arc_init() 406 arc->cos_theta = cos(arc->theta); in arc_init() 591 x_b = arc->cx + a_cos_eta_b * arc->cos_theta - in arc_to_beziers() 594 b_sin_eta_b * arc->cos_theta; in arc_to_beziers() 595 x_b_dot = -a_sin_eta_b * arc->cos_theta - in arc_to_beziers() 598 b_cos_eta_b * arc->cos_theta; in arc_to_beziers() [all …]
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D | arc.h | 45 VGfloat cos_theta, sin_theta; member
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/external/eigen/bench/ |
D | eig33.cpp | 78 Scalar cos_theta = internal::cos(theta); in computeRoots() local 80 roots(0) = c2_over_3 + Scalar(2)*rho*cos_theta; in computeRoots() 81 roots(1) = c2_over_3 - rho*(cos_theta + s_sqrt3*sin_theta); in computeRoots() 82 roots(2) = c2_over_3 - rho*(cos_theta - s_sqrt3*sin_theta); in computeRoots()
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/external/ceres-solver/include/ceres/ |
D | rotation.h | 262 const T& cos_theta = quaternion[0]; in QuaternionToAngleAxis() local 278 T(2.0) * ((cos_theta < 0.0) in QuaternionToAngleAxis() 279 ? atan2(-sin_theta, -cos_theta) in QuaternionToAngleAxis() 280 : atan2(sin_theta, cos_theta)); in QuaternionToAngleAxis()
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/external/eigen/Eigen/src/Eigenvalues/ |
D | SelfAdjointEigenSolver.h | 538 Scalar cos_theta = cos(theta); 541 roots(0) = c2_over_3 - rho*(cos_theta + s_sqrt3*sin_theta); // == 2*rho*cos(theta+2pi/3) 542 roots(1) = c2_over_3 - rho*(cos_theta - s_sqrt3*sin_theta); // == 2*rho*cos(theta+ pi/3) 543 roots(2) = c2_over_3 + Scalar(2)*rho*cos_theta;
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/external/pdfium/third_party/lcms2-2.6/src/ |
D | cmssm.c | 147 cmsFloat64Number cos_theta; in ToCartesian() local 153 cos_theta = cos((M_PI * sp ->theta) / 180.0); in ToCartesian() 157 L = sp ->r * cos_theta; in ToCartesian()
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/external/ImageMagick/MagickCore/ |
D | effect.c | 2782 *cos_theta, in RotationalBlurImage() local 2835 cos_theta=(double *) AcquireQuantumMemory((size_t) n, in RotationalBlurImage() 2836 sizeof(*cos_theta)); in RotationalBlurImage() 2839 if ((cos_theta == (double *) NULL) || in RotationalBlurImage() 2848 cos_theta[i]=cos((double) (theta*i-offset)); in RotationalBlurImage() 2951 center.x*cos_theta[j]-center.y*sin_theta[j]+0.5),(ssize_t) in RotationalBlurImage() 2952 (blur_center.y+center.x*sin_theta[j]+center.y*cos_theta[j]+0.5), in RotationalBlurImage() 2972 center.x*cos_theta[j]-center.y*sin_theta[j]+0.5),(ssize_t) in RotationalBlurImage() 2973 (blur_center.y+center.x*sin_theta[j]+center.y*cos_theta[j]+0.5), in RotationalBlurImage() 3008 cos_theta=(double *) RelinquishMagickMemory(cos_theta); in RotationalBlurImage()
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D | accelerate-kernels-private.h | 2786 const float2 blurCenter,__constant float *cos_theta, 2816 int cx = ClampToCanvas(blurCenter.x+center_x*cos_theta[i]-center_y*sin_theta[i]+0.5f,columns); 2817 int cy = ClampToCanvas(blurCenter.y+center_x*sin_theta[i]+center_y*cos_theta[i]+0.5f,rows);
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