Searched refs:createApproxTexture (Results 1 – 23 of 23) sorted by relevance
77 yuvTex.reset(context->textureProvider()->createApproxTexture(yuvDesc)); in GrTextureToYUVPlanes()87 yTex.reset(context->textureProvider()->createApproxTexture(yDesc)); in GrTextureToYUVPlanes()98 uvTex.reset(context->textureProvider()->createApproxTexture(uvDesc)); in GrTextureToYUVPlanes()108 uTex.reset(context->textureProvider()->createApproxTexture(uvDesc)); in GrTextureToYUVPlanes()111 vTex.reset(context->textureProvider()->createApproxTexture(uvDesc)); in GrTextureToYUVPlanes()
83 SkAutoTUnref<GrTexture> texture(textureProvider->createApproxTexture(desc)); in sw_draw_with_mask_filter()120 GrTexture* mask = context->textureProvider()->createApproxTexture(desc); in create_mask_GPU()
118 GrTexture* createApproxTexture(const GrSurfaceDesc& desc, uint32_t flags) { in createApproxTexture() function
103 yuvTextures[i].reset(ctx->textureProvider()->createApproxTexture(yuvDesc)); in refAsTexture()
60 GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) { in createApproxTexture() function in GrTextureProvider
283 this->textureProvider()->createApproxTexture(tempDrawInfo.fTempSurfaceDesc)); in writeSurfacePixels()429 temp.reset(this->textureProvider()->createApproxTexture(tempDrawInfo.fTempSurfaceDesc)); in readSurfacePixels()
174 GrTexture* texture = this->createApproxTexture(desc, kFlags); in createAtlas()
250 return fContext->textureProvider()->createApproxTexture(desc); in createTexture()
174 SkAutoTUnref<GrTexture> copy(fResourceProvider->createApproxTexture(desc, kFlags)); in setupDstReadIfNecessary()
260 tex.reset(fContext->textureProvider()->createApproxTexture(desc)); in lock()
603 GrTexture* texture = this->resourceProvider()->createApproxTexture(desc, 0); in createCachedMask()
1847 texture.reset(fContext->textureProvider()->createApproxTexture(desc)); in onCreateDevice()
65 GrTexture* createApproxTexture(const GrSurfaceDesc&);74 return this->createApproxTexture(desc); in refScratchTexture()
103 SkAutoTUnref<GrTexture> temp(context->textureProvider()->createApproxTexture(desc)); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
262 SkAutoTUnref<GrTexture> texture(context->textureProvider()->createApproxTexture(desc)); in DEF_GPUTEST_FOR_ALL_CONTEXTS()
170 SkAutoTUnref<GrTexture> temp(context->textureProvider()->createApproxTexture(desc)); in NewRenderTarget()
336 SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture(desc)); in filterImageGPUDeprecated()
213 temp1.reset(context->textureProvider()->createApproxTexture(desc)); in GaussianBlur()218 temp2.reset(context->textureProvider()->createApproxTexture(desc)); in GaussianBlur()
170 SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture(desc)); in filterImageGPUDeprecated()
557 GrTexture* scratch = context->textureProvider()->createApproxTexture(desc); in apply_morphology()581 GrTexture* scratch = context->textureProvider()->createApproxTexture(desc); in apply_morphology()
304 context->textureProvider()->createApproxTexture(maskDesc)); in asFragmentProcessor()
428 SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture(desc)); in filterImageGPUDeprecated()
423 SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture(desc)); in filterImageGPUDeprecated()