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Searched refs:createContext (Results 1 – 25 of 88) sorted by relevance

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/external/skia/platform_tools/android/apps/canvasproof/src/main/java/org/skia/canvasproof/
DGaneshPictureRenderer.java75 private void createContext() { in createContext() method in GaneshPictureRenderer
86 this.createContext(); in onSurfaceCreated()
91 this.createContext(); in onDrawFrame()
/external/conscrypt/src/test/java/org/conscrypt/
DOpenSSLSocketImplTest.java101 public OpenSSLContextImpl createContext() throws Exception { in createContext() method in OpenSSLSocketImplTest.Hooks
129 public OpenSSLContextImpl createContext() throws Exception { in createContext() method in OpenSSLSocketImplTest.ClientHooks
130 OpenSSLContextImpl context = super.createContext(); in createContext()
157 public OpenSSLContextImpl createContext() throws Exception { in createContext() method in OpenSSLSocketImplTest.ServerHooks
158 OpenSSLContextImpl context = super.createContext(); in createContext()
226 OpenSSLContextImpl context = hooks.createContext(); in handshake()
/external/skia/src/core/
DSkDrawLooper.cpp20 SkDrawLooper::Context* context = this->createContext(&canvas, buffer); in canComputeFastBounds()
45 SkDrawLooper::Context* context = this->createContext(&canvas, buffer); in computeFastBounds()
DSkLocalMatrixShader.cpp35 return fProxyShader->createContext(newRec, storage); in onCreateContext()
DSkComposeShader.cpp97 SkShader::Context* contextA = fShaderA->createContext(newRec, aStorage); in onCreateContext()
98 SkShader::Context* contextB = fShaderB->createContext(newRec, bStorage); in onCreateContext()
/external/deqp/framework/platform/win32/
DtcuWGL.cpp141 wglCreateContextFunc createContext; member
156 : createContext (DE_NULL) in Functions()
192 m_functions.createContext = (wglCreateContextFunc) m_library.getFunction("wglCreateContext"); in Library()
198 if (!m_functions.createContext || in Library()
221 HGLRC tmpCtx = m_functions.createContext(tmpWindow.getDeviceContext()); in Library()
DtcuWin32GLES3Platform.cpp150 …virtual glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::CommandL…
168 glu::RenderContext* Win32GLES3ContextFactory::createContext (const glu::RenderConfig& config, const… in createContext() function in tcu::Win32GLES3ContextFactory
DtcuWGLContextFactory.hpp39 …virtual glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::CommandLine…
/external/deqp/modules/egl/
DteglRenderCase.cpp278 …eglu::UniqueContext context (egl, display, egl.createContext(display, config.config, EGL_NO_CONTEX… in executeForSurface()
324 …contexts.push_back(std::make_pair(EGL_OPENGL_ES2_BIT, egl.createContext(display, config.config, EG… in executeForSurface()
331 …contexts.push_back(std::make_pair(EGL_OPENGL_ES3_BIT_KHR, egl.createContext(display, config.config… in executeForSurface()
338 …contexts.push_back(std::make_pair(EGL_OPENGL_ES_BIT, egl.createContext(display, config.config, EGL… in executeForSurface()
345 …contexts.push_back(std::make_pair(EGL_OPENVG_BIT, egl.createContext(display, config.config, EGL_NO… in executeForSurface()
DteglCreateContextTests.cpp95 EGLContext context = egl.createContext(display, config, EGL_NO_CONTEXT, apis[apiNdx].ctxAttrs); in executeForConfig()
/external/skia/tests/
DLayerDrawLooperTest.cpp64 SkDrawLooper::Context* context = looper->createContext(&canvas, buffer); in test_frontToBack()
104 SkDrawLooper::Context* context = looper->createContext(&canvas, buffer); in test_backToFront()
144 SkDrawLooper::Context* context = looper->createContext(&canvas, buffer); in test_mixed()
DQuickRejectTest.cpp19 SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const override { in createContext() function in TestLooper
/external/deqp/framework/platform/null/
DtcuNullContextFactory.hpp38 …glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::CommandLine&) con…
DtcuNullContextFactory.cpp37 glu::RenderContext* NullGLContextFactory::createContext (const glu::RenderConfig& config, const tcu… in createContext() function in tcu::null::NullGLContextFactory
/external/deqp/framework/platform/X11/
DtcuX11GlxPlatform.cpp79 RenderContext* createContext (const RenderConfig& config,
114 GLXContext createContext (const GlxContextFactory& factory,
210 RenderContext* GlxContextFactory::createContext (const RenderConfig& config, in createContext() function in tcu::x11::glx::GlxContextFactory
297 GLXContext GlxVisual::createContext (const GlxContextFactory& factory, in createContext() function in tcu::x11::glx::GlxVisual
620 , m_GLXContext (m_glxVisual.createContext(factory, config.type)) in GlxRenderContext()
/external/deqp/framework/opengl/
DgluContextFactory.hpp64 …virtual RenderContext* createContext (const RenderConfig& config, const tcu::CommandLine& cmdLine…
/external/deqp/framework/egl/
DegluGLContextFactory.hpp50 …virtual glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::Command…
/external/webrtc/webrtc/modules/video_render/ios/
Dvideo_render_ios_view.h21 - (BOOL)createContext;
/external/skia/include/core/
DSkDrawLooper.h69 virtual Context* createContext(SkCanvas*, void* storage) const = 0;
/external/testng/src/test/java/test/dataprovider/
DTestContextSampleTest.java21 public Object[][] createContext(ITestContext ctx) { in createContext() method in TestContextSampleTest
/external/skia/include/effects/
DSkBlurDrawLooper.h45 SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const override;
DSkLayerDrawLooper.h74 SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const override;
/external/deqp/framework/platform/ios/
DtcuIOSPlatform.hh68 …glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::CommandLine& c…
/external/deqp/framework/egl/wrapper/
DeglwFunctions.inl12 eglCreateContextFunc createContext; variable
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/surfaceview/
DGLSurfaceView20.java143 public EGLContext createContext (EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { in createContext() method in GLSurfaceView20.ContextFactory
154 return createContext(egl, display, eglConfig); in createContext()

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