/external/skia/platform_tools/android/apps/canvasproof/src/main/java/org/skia/canvasproof/ |
D | GaneshPictureRenderer.java | 75 private void createContext() { in createContext() method in GaneshPictureRenderer 86 this.createContext(); in onSurfaceCreated() 91 this.createContext(); in onDrawFrame()
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/external/conscrypt/src/test/java/org/conscrypt/ |
D | OpenSSLSocketImplTest.java | 101 public OpenSSLContextImpl createContext() throws Exception { in createContext() method in OpenSSLSocketImplTest.Hooks 129 public OpenSSLContextImpl createContext() throws Exception { in createContext() method in OpenSSLSocketImplTest.ClientHooks 130 OpenSSLContextImpl context = super.createContext(); in createContext() 157 public OpenSSLContextImpl createContext() throws Exception { in createContext() method in OpenSSLSocketImplTest.ServerHooks 158 OpenSSLContextImpl context = super.createContext(); in createContext() 226 OpenSSLContextImpl context = hooks.createContext(); in handshake()
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/external/skia/src/core/ |
D | SkDrawLooper.cpp | 20 SkDrawLooper::Context* context = this->createContext(&canvas, buffer); in canComputeFastBounds() 45 SkDrawLooper::Context* context = this->createContext(&canvas, buffer); in computeFastBounds()
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D | SkLocalMatrixShader.cpp | 35 return fProxyShader->createContext(newRec, storage); in onCreateContext()
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D | SkComposeShader.cpp | 97 SkShader::Context* contextA = fShaderA->createContext(newRec, aStorage); in onCreateContext() 98 SkShader::Context* contextB = fShaderB->createContext(newRec, bStorage); in onCreateContext()
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/external/deqp/framework/platform/win32/ |
D | tcuWGL.cpp | 141 wglCreateContextFunc createContext; member 156 : createContext (DE_NULL) in Functions() 192 m_functions.createContext = (wglCreateContextFunc) m_library.getFunction("wglCreateContext"); in Library() 198 if (!m_functions.createContext || in Library() 221 HGLRC tmpCtx = m_functions.createContext(tmpWindow.getDeviceContext()); in Library()
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D | tcuWin32GLES3Platform.cpp | 150 …virtual glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::CommandL… 168 glu::RenderContext* Win32GLES3ContextFactory::createContext (const glu::RenderConfig& config, const… in createContext() function in tcu::Win32GLES3ContextFactory
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D | tcuWGLContextFactory.hpp | 39 …virtual glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::CommandLine…
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/external/deqp/modules/egl/ |
D | teglRenderCase.cpp | 278 …eglu::UniqueContext context (egl, display, egl.createContext(display, config.config, EGL_NO_CONTEX… in executeForSurface() 324 …contexts.push_back(std::make_pair(EGL_OPENGL_ES2_BIT, egl.createContext(display, config.config, EG… in executeForSurface() 331 …contexts.push_back(std::make_pair(EGL_OPENGL_ES3_BIT_KHR, egl.createContext(display, config.config… in executeForSurface() 338 …contexts.push_back(std::make_pair(EGL_OPENGL_ES_BIT, egl.createContext(display, config.config, EGL… in executeForSurface() 345 …contexts.push_back(std::make_pair(EGL_OPENVG_BIT, egl.createContext(display, config.config, EGL_NO… in executeForSurface()
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D | teglCreateContextTests.cpp | 95 EGLContext context = egl.createContext(display, config, EGL_NO_CONTEXT, apis[apiNdx].ctxAttrs); in executeForConfig()
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/external/skia/tests/ |
D | LayerDrawLooperTest.cpp | 64 SkDrawLooper::Context* context = looper->createContext(&canvas, buffer); in test_frontToBack() 104 SkDrawLooper::Context* context = looper->createContext(&canvas, buffer); in test_backToFront() 144 SkDrawLooper::Context* context = looper->createContext(&canvas, buffer); in test_mixed()
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D | QuickRejectTest.cpp | 19 SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const override { in createContext() function in TestLooper
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/external/deqp/framework/platform/null/ |
D | tcuNullContextFactory.hpp | 38 …glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::CommandLine&) con…
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D | tcuNullContextFactory.cpp | 37 glu::RenderContext* NullGLContextFactory::createContext (const glu::RenderConfig& config, const tcu… in createContext() function in tcu::null::NullGLContextFactory
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/external/deqp/framework/platform/X11/ |
D | tcuX11GlxPlatform.cpp | 79 RenderContext* createContext (const RenderConfig& config, 114 GLXContext createContext (const GlxContextFactory& factory, 210 RenderContext* GlxContextFactory::createContext (const RenderConfig& config, in createContext() function in tcu::x11::glx::GlxContextFactory 297 GLXContext GlxVisual::createContext (const GlxContextFactory& factory, in createContext() function in tcu::x11::glx::GlxVisual 620 , m_GLXContext (m_glxVisual.createContext(factory, config.type)) in GlxRenderContext()
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/external/deqp/framework/opengl/ |
D | gluContextFactory.hpp | 64 …virtual RenderContext* createContext (const RenderConfig& config, const tcu::CommandLine& cmdLine…
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/external/deqp/framework/egl/ |
D | egluGLContextFactory.hpp | 50 …virtual glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::Command…
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/external/webrtc/webrtc/modules/video_render/ios/ |
D | video_render_ios_view.h | 21 - (BOOL)createContext;
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/external/skia/include/core/ |
D | SkDrawLooper.h | 69 virtual Context* createContext(SkCanvas*, void* storage) const = 0;
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/external/testng/src/test/java/test/dataprovider/ |
D | TestContextSampleTest.java | 21 public Object[][] createContext(ITestContext ctx) { in createContext() method in TestContextSampleTest
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/external/skia/include/effects/ |
D | SkBlurDrawLooper.h | 45 SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const override;
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D | SkLayerDrawLooper.h | 74 SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const override;
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/external/deqp/framework/platform/ios/ |
D | tcuIOSPlatform.hh | 68 …glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::CommandLine& c…
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/external/deqp/framework/egl/wrapper/ |
D | eglwFunctions.inl | 12 eglCreateContextFunc createContext; variable
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/surfaceview/ |
D | GLSurfaceView20.java | 143 public EGLContext createContext (EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { in createContext() method in GLSurfaceView20.ContextFactory 154 return createContext(egl, display, eglConfig); in createContext()
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