Searched refs:current_data (Results 1 – 12 of 12) sorted by relevance
45 current_data = None49 current_data = f.read()51 current_data = None54 current_data = None56 if current_data is not None and current_data == data:
220 self.current_data = []261 if self.current_data:262 current_data = u''.join(self.current_data)268 for i in current_data:273 if '\n' in current_data:274 current_data = '\n'276 current_data = ' '279 self.current_data = []284 not self.parse_only.search(current_data)):287 o = containerClass(current_data)[all …]
71 packed_result_block.cols_stride(), packed_lhs_.current_data(), in ComputeRun()72 packed_rhs_.current_data(), start_depth, depth); in ComputeRun()
77 const std::uint8_t* current_data() const { in current_data() function81 std::uint8_t* current_data() { in current_data() function350 std::uint8_t* dst_ptr = dst->current_data(); in Pack()
185 std::uint8_t* dst_ptr = dst->current_data(); in Pack()291 std::uint8_t* dst_ptr = dst->current_data(); in Pack()
86 std::uint8_t* dst_ptr = dst->current_data(); in Pack()
347 node->current_data = NULL; in _save_compile_vertex_list()351 node->current_data = NULL; in _save_compile_vertex_list()357 node->current_data = MALLOC(node->current_size * sizeof(GLfloat)); in _save_compile_vertex_list()358 if (node->current_data) { in _save_compile_vertex_list()367 memcpy(node->current_data, in _save_compile_vertex_list()1584 if (node->current_data) { in vbo_destroy_vertex_list()1585 FREE(node->current_data); in vbo_destroy_vertex_list()1586 node->current_data = NULL; in vbo_destroy_vertex_list()
61 if (node->current_data) { in _playback_copy_to_current()62 data = node->current_data; in _playback_copy_to_current()
73 GLfloat *current_data; member
431 float* current_data = sum_response->data.fl;444 grad_data[idx] = resp_data[idx] - current_data[idx];455 grad_data[idx] = Sign(resp_data[idx] - current_data[idx]);470 residuals[i] = fabs(resp_data[idx] - current_data[idx]);479 float r = resp_data[idx] - current_data[idx];499 res = current_data[idx + j*sum_response->cols];
810 const void *current_data = llvmpipe_resource_data(buffer); in try_update_scene_state() local817 current_data, in try_update_scene_state()828 current_data, in try_update_scene_state()
2282 PerIsolateThreadData* current_data = CurrentPerIsolateThreadData(); in Enter() local2283 if (current_data != NULL) { in Enter()2284 current_isolate = current_data->isolate_; in Enter()2302 EntryStackItem* item = new EntryStackItem(current_data, in Enter()