Home
last modified time | relevance | path

Searched refs:deFloatAbs (Results 1 – 18 of 18) sorted by relevance

/external/deqp/framework/common/
DtcuCPUWarmup.cpp62 absoluteDeviations[i] = deFloatAbs((float)v[i] - median); in floatRelativeMedianAbsoluteDeviation()
DtcuVectorUtil.hpp41 inline float abs (float f) { return deFloatAbs(f); } in abs()
82 inline float length (float f) { return deFloatAbs(f); } in length()
83 inline float distance (float x, float y) { return deFloatAbs(x - y); } in distance()
DtcuTexLookupVerifier.cpp2122 const float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); in computeLodBoundsFromDerivates()
2123 const float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodBoundsFromDerivates()
2124 const float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); in computeLodBoundsFromDerivates()
DtcuTexture.cpp1590 return (float)size * deFloatAbs(c - 2.0f * rint(0.5f * c)); in unnormalize()
2388 const float ax = deFloatAbs(x); in selectCubeFace()
2389 const float ay = deFloatAbs(y); in selectCubeFace()
2390 const float az = deFloatAbs(z); in selectCubeFace()
/external/deqp/modules/egl/
DteglNativeCoordMappingTests.cpp259 …return deFloatAbs(a.x() - b.x()) < threshold && deFloatAbs(a.y() - b.y()) < threshold && deFloatA… in compareColor()
/external/deqp/framework/delibs/debase/
DdeMath.h73 DE_INLINE float deFloatAbs (float x) { return (x >= 0.0f) ? x : -x; } in deFloatAbs() function
94 DE_INLINE float deFloatTrunc (float a) { return deFloatSign(a) * deFloatFloor(deFloatAbs(a));… in deFloatTrunc()
/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp225 p = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); in computeLodFromDerivates()
259 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); in computeLodFromDerivates()
260 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
299 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); in computeLodFromDerivates()
300 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
301 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); in computeLodFromDerivates()
DglsVertexArrayTests.cpp1586 …const T minQuadSize = T::fromFloat(deFloatAbs(max.template to<float>() - min.template to<float>())… in createQuads()
1614 …if ((deFloatAbs(x2.template to<float>() + z.template to<float>()) < minDiff.template to<float>()) … in createQuads()
1615 (deFloatAbs(y2.template to<float>() + w.template to<float>()) < minDiff.template to<float>())) in createQuads()
/external/deqp/modules/gles2/functional/
Des2fDitheringTests.cpp180 const bool useRoundingMargin = deFloatAbs(scaledInput - deFloatRound(scaledInput)) < 0.0001f; in checkColor()
Des2fShaderOperatorTests.cpp64 inline float abs (float v) { return deFloatAbs(v); } in abs()
/external/deqp/modules/gles3/functional/
Des3fDitheringTests.cpp180 const bool useRoundingMargin = deFloatAbs(scaledInput - deFloatRound(scaledInput)) < 0.0001f; in checkColor()
Des3fShaderOperatorTests.cpp72 inline float abs (float v) { return deFloatAbs(v); } in abs()
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
DvktSSBOLayoutCase.cpp1422 if (deFloatAbs(resVal - refVal) >= threshold) in compareComponents()
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp198 absoluteDeviations[i] = deFloatAbs((float)v[i] - median); in vectorFloatMedianAbsoluteDeviation()
/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutCase.cpp1644 if (!(deFloatAbs(resVal - refVal) <= threshold)) in compareComponents()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp198 absoluteDeviations[i] = deFloatAbs((float)v[i] - median); in vectorFloatMedianAbsoluteDeviation()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmInstructionTests.cpp481 if (deFloatAbs((f1 - f0) / f0) > 0.02) in compareFRem()
/external/deqp/external/vulkancts/modules/vulkan/
DvktRenderPassTests.cpp2548 return deFloatAbs(depth - ref) <= threshold; in comparePixelToDepthClearValue()