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Searched refs:deFloatRound (Results 1 – 9 of 9) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineClearUtil.cpp52 const tcu::IVec4 result ((deInt32)deFloatRound(color.x()), (deInt32)deFloatRound(color.y()), in defaultClearColorInt()
53 (deInt32)deFloatRound(color.z()), (deInt32)deFloatRound(color.w())); in defaultClearColorInt()
63 const tcu::UVec4 result ((deUint32)deFloatRound(color.x()), (deUint32)deFloatRound(color.y()), in defaultClearColorUint()
64 (deUint32)deFloatRound(color.z()), (deUint32)deFloatRound(color.w())); in defaultClearColorUint()
/external/deqp/modules/gles2/functional/
Des2fDitheringTests.cpp180 const bool useRoundingMargin = deFloatAbs(scaledInput - deFloatRound(scaledInput)) < 0.0001f; in checkColor()
189 if (scaledInput > deFloatRound(scaledInput)) in checkColor()
198 …const int renderedClrInFormat = (int)deFloatRound((float)(renderedClr.toIVec()[chanNdx] * channel… in checkColor()
/external/deqp/modules/gles3/functional/
Des3fDitheringTests.cpp180 const bool useRoundingMargin = deFloatAbs(scaledInput - deFloatRound(scaledInput)) < 0.0001f; in checkColor()
189 if (scaledInput > deFloatRound(scaledInput)) in checkColor()
198 …const int renderedClrInFormat = (int)deFloatRound((float)(renderedClr.toIVec()[chanNdx] * channel… in checkColor()
/external/deqp/modules/gles31/functional/
Des31fSampleVariableTests.cpp1582 …maskBitIndices[sampleNdx] = (int)deFloatRound((float)color.getGreen() / 255.0f * (float)m_numTarge… in verifySampleBuffers()
1800 int redBits = (int)deFloatRound((float)lowColor.getRed() / 255.0f * 31); in postTest()
1801 int greenBits = (int)deFloatRound((float)lowColor.getGreen() / 255.0f * 63); in postTest()
1802 int blueBits = (int)deFloatRound((float)lowColor.getBlue() / 255.0f * 31); in postTest()
1807 int redBits = (int)deFloatRound((float)highColor.getRed() / 255.0f * 31); in postTest()
1808 int greenBits = (int)deFloatRound((float)highColor.getGreen() / 255.0f * 63); in postTest()
1809 int blueBits = (int)deFloatRound((float)highColor.getBlue() / 255.0f * 31); in postTest()
Des31fTessellationGeometryInteractionTests.cpp1259 …t tcu::IVec2 rasterPos ((int)deFloatRound((vertices[ndx].x() * 0.5f + 0.5f) * (float)image.getWid… in verifyRenderedImage()
/external/deqp/framework/delibs/debase/
DdeMath.h89 DE_INLINE float deFloatRound (float a) { return deFloatFloor(a + 0.5f); } in deFloatRound() function
/external/deqp/modules/gles2/performance/
Des2pShaderOptimizationTests.cpp285 const int handOptimizationGain = (int)deFloatRound(100.0f/ratio) - 100; in iterate()
/external/deqp/modules/gles3/performance/
Des3pShaderOptimizationTests.cpp288 const int handOptimizationGain = (int)deFloatRound(100.0f/ratio) - 100; in iterate()
/external/deqp/framework/common/
DtcuTexture.cpp1534 return deFloatRound(a); // Ordinary case. in rint()