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Searched refs:deFloorFloatToInt32 (Results 1 – 20 of 20) sorted by relevance

/external/deqp/framework/common/
DtcuTexLookupVerifier.cpp531 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid()
532 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid()
558 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid()
559 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid()
560 const int minJ = deFloorFloatToInt32(vBounds.x()); in isNearestSampleResultValid()
561 const int maxJ = deFloorFloatToInt32(vBounds.y()); in isNearestSampleResultValid()
593 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid()
594 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid()
595 const int minJ = deFloorFloatToInt32(vBounds.x()); in isNearestSampleResultValid()
596 const int maxJ = deFloorFloatToInt32(vBounds.y()); in isNearestSampleResultValid()
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DtcuTexCompareVerifier.cpp553 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestCompareResultValid()
554 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestCompareResultValid()
555 const int minJ = deFloorFloatToInt32(vBounds.x()); in isNearestCompareResultValid()
556 const int maxJ = deFloorFloatToInt32(vBounds.y()); in isNearestCompareResultValid()
588 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f); in isLinearCompareResultValid()
589 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f); in isLinearCompareResultValid()
590 const int minJ = deFloorFloatToInt32(vBounds.x()-0.5f); in isLinearCompareResultValid()
591 const int maxJ = deFloorFloatToInt32(vBounds.y()-0.5f); in isLinearCompareResultValid()
665 const int minI0 = deFloorFloatToInt32(uBounds0.x()); in isNearestMipmapLinearCompareResultValid()
666 const int maxI0 = deFloorFloatToInt32(uBounds0.y()); in isNearestMipmapLinearCompareResultValid()
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DtcuTexture.cpp1688 int x = deFloorFloatToInt32(u)+offset.x(); in sampleNearest1D()
1704 int x = deFloorFloatToInt32(u)+offset.x(); in sampleNearest2D()
1705 int y = deFloorFloatToInt32(v)+offset.y(); in sampleNearest2D()
1724 int x = deFloorFloatToInt32(u)+offset.x(); in sampleNearest3D()
1725 int y = deFloorFloatToInt32(v)+offset.y(); in sampleNearest3D()
1726 int z = deFloorFloatToInt32(w)+offset.z(); in sampleNearest3D()
1745 int x0 = deFloorFloatToInt32(u-0.5f)+offset.x(); in sampleLinear1D()
1769 int x0 = deFloorFloatToInt32(u-0.5f)+offset.x(); in sampleLinear2D()
1771 int y0 = deFloorFloatToInt32(v-0.5f)+offset.y(); in sampleLinear2D()
1804 int x0 = deFloorFloatToInt32(u-0.5f)+offset.x(); in sampleLinear1DCompare()
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DtcuFuzzyImageCompare.cpp129 int x0 = deFloorFloatToInt32(u-0.5f); in bilinearSample()
131 int y0 = deFloorFloatToInt32(v-0.5f); in bilinearSample()
DtcuTextureUtil.cpp1216 int expp = de::max(-eBias - 1, deFloorFloatToInt32(deFloatLog2(maxc))) + 1 + eBias; in packRGB999E5()
1218 int maxs = deFloorFloatToInt32(maxc / e + 0.5f); in packRGB999E5()
1221 deUint32 rs = (deUint32)deClamp32(deFloorFloatToInt32(rc / e + 0.5f), 0, (1<<9)-1); in packRGB999E5()
1222 deUint32 gs = (deUint32)deClamp32(deFloorFloatToInt32(gc / e + 0.5f), 0, (1<<9)-1); in packRGB999E5()
1223 deUint32 bs = (deUint32)deClamp32(deFloorFloatToInt32(bc / e + 0.5f), 0, (1<<9)-1); in packRGB999E5()
DtcuImageCompare.cpp340 …int score = deClamp32(deFloorFloatToInt32(100.0f - (de::max(sum-(float)bestScoreDiff, 0.0f) /… in measurePixelDiffAccuracy()
/external/deqp/framework/delibs/deimage/
DdeImage.c130 int xFixed = deFloorFloatToInt32(xFloat * 256.0f); in deImage_scale()
131 int yFixed = deFloorFloatToInt32(yFloat * 256.0f); in deImage_scale()
/external/deqp/modules/gles3/functional/
Des3fFlushFinishTests.cpp327 curIterCount = de::clamp(deFloorFloatToInt32(est), 1, int(MAX_SHADER_ITER_COUNT)); in calibrate()
381 curDrawCount = de::clamp(deFloorFloatToInt32(est), 1, int(MAX_DRAW_CALL_COUNT)); in calibrate()
Des3fFragmentOutputTests.cpp407 const int cellX = de::clamp(deFloorFloatToInt32((float)x / cellW), 0, gridWidth-2); in renderFloatReference()
408 const int cellY = de::clamp(deFloorFloatToInt32((float)y / cellH), 0, gridHeight-2); in renderFloatReference()
437 int cellX = de::clamp(deFloorFloatToInt32((float)x / cellW), 0, gridWidth-2); in renderIntReference()
438 int cellY = de::clamp(deFloorFloatToInt32((float)y / cellH), 0, gridHeight-2); in renderIntReference()
Des3fClippingTests.cpp359 …= tcu::Vector<deInt64, 3>(deFloorFloatToInt32(p.x() * fixedScale), deFloorFloatToInt32(p.y() * fix… in twoPointClippedTriangleInvisible()
/external/deqp/framework/platform/android/
DtcuAndroidUtil.cpp510 const int widthDp = deFloorFloatToInt32(float(widthP) / dpScale); in getScreenClass()
511 const int heightDp = deFloorFloatToInt32(float(heightP) / dpScale); in getScreenClass()
/external/deqp/framework/delibs/debase/
DdeMath.h212 DE_INLINE deInt32 deFloorFloatToInt32 (float x) { return (deInt32)(deFloatFloor(x)); } in deFloorFloatToInt32() function
/external/deqp/modules/glshared/
DglsRasterizationTestUtil.cpp1056 int lineWidth = deFloorFloatToInt32(scene.lineWidth + 0.5f); in verifySinglesampleLineGroupRasterization()
2141 …I64Vec2(deFloorFloatToInt32(triangleScreenSpace[0].x() * (float)numSubPixels), deFloorFloatToInt32 in calculateTriangleCoverage()
2142 …I64Vec2(deFloorFloatToInt32(triangleScreenSpace[1].x() * (float)numSubPixels), deFloorFloatToInt32 in calculateTriangleCoverage()
2143 …I64Vec2(deFloorFloatToInt32(triangleScreenSpace[2].x() * (float)numSubPixels), deFloorFloatToInt32 in calculateTriangleCoverage()
DglsShaderLibraryCase.cpp1294 const int maxY = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)height - 0.5f); in execute()
1296 const int maxX = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)width - 0.5f); in execute()
DglsTextureTestUtil.cpp3245 const int minX = deFloorFloatToInt32(((float)x-0.5f) / dstW * srcW); in compareGenMipmapVeryLenient()
3246 const int minY = deFloorFloatToInt32(((float)y-0.5f) / dstH * srcH); in compareGenMipmapVeryLenient()
/external/deqp/modules/gles2/functional/
Des2fFlushFinishTests.cpp300 curDrawCount = de::clamp(deFloorFloatToInt32(est), 1, int(MAX_DRAW_CALL_COUNT)); in calibrate()
Des2fClippingTests.cpp356 …= tcu::Vector<deInt64, 3>(deFloorFloatToInt32(p.x() * fixedScale), deFloorFloatToInt32(p.y() * fix… in twoPointClippedTriangleInvisible()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3231 dst.setPixel(src.getPixelInt(deFloorFloatToInt32(sX), deFloorFloatToInt32(sY)), xo, yo); in blitFramebuffer()
3252 …, sampleNdx, xo, yo, src.raw().getPixDepth(sampleNdx, deFloorFloatToInt32(sX), deFloorFloatToInt32 in blitFramebuffer()
3272 …Uint32 srcStencil = src.raw().getPixelUint(sampleNdx, deFloorFloatToInt32(sX), deFloorFloatToInt32 in blitFramebuffer()
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp116 pixelBox.x() = deFloorFloatToInt32(vertexBox.x() - size/2.0f); in getViewportBoundingBoxArea()
117 pixelBox.y() = deFloorFloatToInt32(vertexBox.y() - size/2.0f); in getViewportBoundingBoxArea()
4627 …eBorder (deCeilFloatToInt32(0.25f * (float)result.getWidth()) + 1, deFloorFloatToInt32(0.5f * (flo… in verifyImage()
4628 …const tcu::IVec2 outsideBorder (deFloorFloatToInt32(0.25f * (float)result.getWidth()) - 1, deCeilF… in verifyImage()
/external/deqp/framework/referencerenderer/
DrrRasterizer.cpp929 …const deInt32 lineWidth = (m_lineWidth > 1.0f) ? deFloorFloatToInt32(m_lineWidth + 0.5f) … in rasterize()