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Searched refs:deUint32 (Results 1 – 25 of 592) sorted by relevance

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/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp48 void glActiveTexture (deUint32 texture);
49 void glAttachShader (deUint32 program, deUint32 shader);
50 void glBindAttribLocation (deUint32 program, deUint32 index, const char* name);
51 void glBindBuffer (deUint32 target, deUint32 buffer);
52 void glBindFramebuffer (deUint32 target, deUint32 framebuffer);
53 void glBindRenderbuffer (deUint32 target, deUint32 renderbuffer);
54 void glBindTexture (deUint32 target, deUint32 texture);
56 void glBlendEquation (deUint32 mode);
57 void glBlendEquationSeparate (deUint32 modeRGB, deUint32 modeAlpha);
58 void glBlendFunc (deUint32 sfactor, deUint32 dfactor);
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DsglrGLContext.hpp53 …GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::…
56 void enableLogging (deUint32 logFlags);
62 virtual void activeTexture (deUint32 texture);
64 virtual void bindTexture (deUint32 target, deUint32 texture);
65 virtual void genTextures (int numTextures, deUint32* textures);
66 virtual void deleteTextures (int numTextures, const deUint32* textures);
68 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer);
69 virtual void genFramebuffers (int numFramebuffers, deUint32* framebuffers);
70 virtual void deleteFramebuffers (int numFramebuffers, const deUint32* framebuffers);
72 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer);
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DsglrContext.hpp49 virtual void activeTexture (deUint32 texture) = DE_NULL;
52 virtual void bindTexture (deUint32 target, deUint32 texture) = DE_NULL;
53 virtual void genTextures (int numTextures, deUint32* textures) = DE_NULL;
54 virtual void deleteTextures (int numTextures, const deUint32* textures) = DE_NULL;
56 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer) = DE_NULL;
57 virtual void genFramebuffers (int numFramebuffers, deUint32* framebuffers) = DE_NULL;
58 virtual void deleteFramebuffers (int numFramebuffers, const deUint32* framebuffers) = DE_NULL;
60 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer) = DE_NULL;
61 virtual void genRenderbuffers (int numRenderbuffers, deUint32* renderbuffers) = DE_NULL;
62 …virtual void deleteRenderbuffers (int numRenderbuffers, const deUint32* renderbuffers) = DE_NUL…
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DsglrContextWrapper.cpp64 void ContextWrapper::glActiveTexture (deUint32 texture) in glActiveTexture()
69 void ContextWrapper::glBindTexture (deUint32 target, deUint32 texture) in glBindTexture()
74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures) in glGenTextures()
79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures) in glDeleteTextures()
84 void ContextWrapper::glBindFramebuffer (deUint32 target, deUint32 framebuffer) in glBindFramebuffer()
89 void ContextWrapper::glGenFramebuffers (int numFramebuffers, deUint32* framebuffers) in glGenFramebuffers()
94 void ContextWrapper::glDeleteFramebuffers (int numFramebuffers, const deUint32* framebuffers) in glDeleteFramebuffers()
99 void ContextWrapper::glBindRenderbuffer (deUint32 target, deUint32 renderbuffer) in glBindRenderbuffer()
104 void ContextWrapper::glGenRenderbuffers (int numRenderbuffers, deUint32* renderbuffers) in glGenRenderbuffers()
109 void ContextWrapper::glDeleteRenderbuffers (int numRenderbuffers, const deUint32* renderbuffers) in glDeleteRenderbuffers()
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DsglrReferenceContext.hpp59 deUint32 getName (void) const { return m_name; } in getName()
66 NamedObject (deUint32 name) : m_name(name), m_refCount(1) {} in NamedObject()
69 deUint32 m_name;
88 Texture (deUint32 name, Type type);
144 Texture1D (deUint32 name = 0);
170 Texture2D (deUint32 name = 0);
196 TextureCube (deUint32 name = 0);
221 Texture2DArray (deUint32 name = 0);
247 Texture3D (deUint32 name = 0);
273 TextureCubeArray (deUint32 name = 0);
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DsglrGLContext.cpp42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, cons… in GLContext()
70 for (std::set<deUint32>::const_iterator i = m_allocatedFbos.begin(); in ~GLContext()
73 deUint32 fbo = *i; in ~GLContext()
77 for (std::set<deUint32>::const_iterator i = m_allocatedRbos.begin(); in ~GLContext()
80 deUint32 rbo = *i; in ~GLContext()
84 for (std::set<deUint32>::const_iterator i = m_allocatedTextures.begin(); in ~GLContext()
87 deUint32 tex = *i; in ~GLContext()
91 for (std::set<deUint32>::const_iterator i = m_allocatedBuffers.begin(); in ~GLContext()
94 deUint32 buf = *i; in ~GLContext()
98 for (std::set<deUint32>::const_iterator i = m_allocatedVaos.begin(); in ~GLContext()
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/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.hpp43 deUint32 index;
44 deUint32 bufferBinding; //!< GL_BUFFER_BINDING
45 deUint32 dataSize; //!< GL_BUFFER_DATA_SIZE
60 deUint32 index;
61 deUint32 blockIndex; //!< GL_BLOCK_INDEX
62 deUint32 atomicCounterBufferIndex; //!< GL_ATOMIC_COUNTER_BUFFER_INDEX
63 deUint32 type; //!< GL_TYPE
64 deUint32 arraySize; //!< GL_ARRAY_SIZE
65 deUint32 offset; //!< GL_OFFSET
68 deUint32 topLevelArraySize; //!< GL_TOP_LEVEL_ARRAY_SIZE - set only for GL_BUFFER_VARIABLEs
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DgluTextureUtil.hpp44 deUint32 format; //!< Pixel format.
45 deUint32 dataType; //!< Data type.
53 TransferFormat (deUint32 format_, deUint32 dataType_) in TransferFormat()
60 tcu::TextureFormat mapGLTransferFormat (deUint32 format, deUint32 dataType);
61 tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat);
62 tcu::CompressedTexFormat mapGLCompressedTexFormat (deUint32 format);
63 bool isGLInternalColorFormatFilterable (deUint32 internalFormat);
64 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 minFilter, deUint32 magFilter);
65 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 ma…
66 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFil…
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DgluTexture.hpp46 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width);
47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width);
52 deUint32 getGLTexture (void) const { return m_glTexture; } in getGLTexture()
61 deUint32 m_format; //!< Internal format.
63 deUint32 m_glTexture;
73 …Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int hei…
74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height);
81 deUint32 getGLTexture (void) const { return m_glTexture; } in getGLTexture()
96 deUint32 m_format; //!< Internal format.
99 deUint32 m_glTexture;
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DgluRenderContext.hpp63 …tFlags operator| (ContextFlags a, ContextFlags b) { return ContextFlags((deUint32)a|(deUint32)b); } in operator |()
64 …tFlags operator& (ContextFlags a, ContextFlags b) { return ContextFlags((deUint32)a&(deUint32)b); } in operator &()
65 inline ContextFlags operator~ (ContextFlags a) { return ContextFlags(~(deUint32)a); } in operator ~()
83 deUint32 getPacked (void) const { return m_bits; } in getPacked()
91 ApiType (deUint32 bits) : m_bits(bits) {} in ApiType()
92 static ApiType fromBits (deUint32 bits) { return ApiType(bits); } in fromBits()
94 static deUint32 pack (int major, int minor, Profile profile);
96 deUint32 m_bits;
111 inline deUint32 ApiType::pack (int major, int minor, Profile profile) in pack()
113 deUint32 bits = 0; in pack()
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/external/deqp/external/vulkancts/framework/vulkan/
DvkStructTypes.inl9 deUint32 applicationVersion;
11 deUint32 engineVersion;
12 deUint32 apiVersion;
21 deUint32 enabledLayerCount;
23 deUint32 enabledExtensionCount;
105 deUint32 width;
106 deUint32 height;
107 deUint32 depth;
113 deUint32 maxMipLevels;
114 deUint32 maxArrayLayers;
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DvkBasicTypes.inl761 typedef deUint32 VkFormatFeatureFlags;
774 typedef deUint32 VkImageUsageFlags;
784 typedef deUint32 VkImageCreateFlags;
796 typedef deUint32 VkSampleCountFlags;
805 typedef deUint32 VkQueueFlags;
815 typedef deUint32 VkMemoryPropertyFlags;
821 typedef deUint32 VkMemoryHeapFlags;
843 typedef deUint32 VkPipelineStageFlags;
852 typedef deUint32 VkImageAspectFlags;
860 typedef deUint32 VkSparseImageFormatFlags;
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DvkVirtualDeviceInterface.inl5 virtual void getDeviceQueue (VkDevice device, deUint32 queueFamilyIndex, deUint32 queueIndex,…
6 virtual VkResult queueSubmit (VkQueue queue, deUint32 submitCount, const VkSubmitInfo* pSubmi…
13 virtual VkResult flushMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const VkMa…
14 virtual VkResult invalidateMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const V…
20 virtual void getImageSparseMemoryRequirements (VkDevice device, VkImage image, deUint32* pSparseMe…
21 virtual VkResult queueBindSparse (VkQueue queue, deUint32 bindInfoCount, const VkBindSparseInf…
24 virtual VkResult resetFences (VkDevice device, deUint32 fenceCount, const VkFence* pFences) c…
26 virtual VkResult waitForFences (VkDevice device, deUint32 fenceCount, const VkFence* pFences, …
36 …QueryPoolResults (VkDevice device, VkQueryPool queryPool, deUint32 firstQuery, deUint32 queryC…
51 virtual VkResult mergePipelineCaches (VkDevice device, VkPipelineCache dstCache, deUint32 srcCa…
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DvkConcreteDeviceInterface.inl5 virtual void getDeviceQueue (VkDevice device, deUint32 queueFamilyIndex, deUint32 queueIndex,…
6 virtual VkResult queueSubmit (VkQueue queue, deUint32 submitCount, const VkSubmitInfo* pSubmi…
13 virtual VkResult flushMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const VkMa…
14 virtual VkResult invalidateMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const V…
20 virtual void getImageSparseMemoryRequirements (VkDevice device, VkImage image, deUint32* pSparseMe…
21 virtual VkResult queueBindSparse (VkQueue queue, deUint32 bindInfoCount, const VkBindSparseInf…
24 virtual VkResult resetFences (VkDevice device, deUint32 fenceCount, const VkFence* pFences) c…
26 virtual VkResult waitForFences (VkDevice device, deUint32 fenceCount, const VkFence* pFences, …
36 …QueryPoolResults (VkDevice device, VkQueryPool queryPool, deUint32 firstQuery, deUint32 queryC…
51 virtual VkResult mergePipelineCaches (VkDevice device, VkPipelineCache dstCache, deUint32 srcCa…
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DvkFunctionPointerTypes.inl6 … (VKAPI_CALL* EnumeratePhysicalDevicesFunc) (VkInstance instance, deUint32* pPhysicalDeviceC…
11 …calDeviceQueueFamilyPropertiesFunc) (VkPhysicalDevice physicalDevice, deUint32* pQueueFamilyProp…
17 …* EnumerateInstanceExtensionPropertiesFunc) (const char* pLayerName, deUint32* pPropertyCount, …
18 …rtiesFunc) (VkPhysicalDevice physicalDevice, const char* pLayerName, deUint32* pPropertyCount, …
19 typedef VKAPI_ATTR VkResult (VKAPI_CALL* EnumerateInstanceLayerPropertiesFunc) (deUint32* pP…
20 …umerateDeviceLayerPropertiesFunc) (VkPhysicalDevice physicalDevice, deUint32* pPropertyCount, …
21 …(VKAPI_CALL* GetDeviceQueueFunc) (VkDevice device, deUint32 queueFamilyIndex, deUint32 que…
22 typedef VKAPI_ATTR VkResult (VKAPI_CALL* QueueSubmitFunc) (VkQueue queue, deUint32 subm…
29 …lt (VKAPI_CALL* FlushMappedMemoryRangesFunc) (VkDevice device, deUint32 memoryRangeCount,…
30 … (VKAPI_CALL* InvalidateMappedMemoryRangesFunc) (VkDevice device, deUint32 memoryRangeCount,…
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/external/deqp/framework/common/
DtcuBilinearImageCompare.cpp44 static inline deUint8 getChannel (deUint32 color) in getChannel()
50 inline deUint32 readRGBA8Raw (const ConstPixelBufferAccess& src, deUint32 x, deUint32 y) in readRGBA8Raw()
52 return *(const deUint32*)((const deUint8*)src.getDataPtr() + y*src.getRowPitch() + x*4); in readRGBA8Raw()
55 inline deUint32 readRGBA8Raw (const ConstPixelBufferAccess& src, deUint32 x, deUint32 y) in readRGBA8Raw()
57 …return deReverseBytes32(*(const deUint32*)((const deUint8*)src.getDataPtr() + y*src.getRowPitch() … in readRGBA8Raw()
61 inline RGBA readRGBA8 (const ConstPixelBufferAccess& src, deUint32 x, deUint32 y) in readRGBA8()
63 deUint32 raw = readRGBA8Raw(src, x, y); in readRGBA8()
64 deUint32 res = 0; in readRGBA8()
74 inline deUint8 interpolateChannel (deUint32 fx1, deUint32 fy1, deUint8 p00, deUint8 p01, deUint8 p1… in interpolateChannel()
76 const deUint32 fx0 = (1u<<NUM_SUBPIXEL_BITS) - fx1; in interpolateChannel()
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/external/deqp/modules/glshared/
DglsBufferTestUtil.hpp54 void fillWithRandomBytes (deUint8* ptr, int numBytes, deUint32 seed);
56 const char* getBufferTargetName (deUint32 target);
57 const char* getUsageHintName (deUint32 hint);
70 deUint32 genBuffer (void);
71 void deleteBuffer (deUint32 buffer);
79 std::set<deUint32> m_allocatedBuffers;
123 …virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes) = DE_NU…
124 …virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint3…
142 void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes);
143 …void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 targ…
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/external/deqp/framework/delibs/debase/
DdeInt32.h39 void deRcp32 (deUint32 a, deUint32* rcp, int* exp);
85 DE_INLINE deUint32 deMinu32 (deUint32 a, deUint32 b) in deMinu32()
96 DE_INLINE deUint32 deMaxu32 (deUint32 a, deUint32 b) in deMaxu32()
163 return (deInt32)((deUint32)a & 0x80000000u); in deSignBit32()
178 return (int)(((deUint32)val >> r) | ((deUint32)val << (32-r))); in deRor32()
193 return (int)(((deUint32)val << r) | ((deUint32)val >> (32-r))); in deRol32()
306 DE_INLINE int deClz32 (deUint32 a) in deClz32()
337 DE_INLINE int deCtz32 (deUint32 a) in deCtz32()
369 return 31 - deClz32((deUint32)a); in deLog2Floor32()
387 DE_INLINE deUint32 deLog2Clz(deInt32 a) in deLog2Clz()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineCombinationsIterator.hpp41 CombinationsIterator (deUint32 numItems, deUint32 combinationSize);
48 virtual T getCombinationValue (const std::vector<deUint32>& combination) = 0;
51 static deUint32 factorial (deUint32 x);
52 deUint32 m_numItems;
54 deUint32 m_combinationIndex;
55 deUint32 m_combinationSize;
56 deUint32 m_combinationCount;
58 std::vector<deUint32> m_combination;
61 static deUint32 seriesProduct (deUint32 first, deUint32 last) in seriesProduct()
63 deUint32 result = 1; in seriesProduct()
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/external/deqp/modules/internal/
DditTextureFormatTests.cpp66 static const deUint32 s_snormInt8FloatRef[] =
73 static const deUint32 s_snormInt8UintRef[] =
80 static const deUint32 s_snormInt8IntRef[] =
99 static const deUint32 s_snormInt16FloatRef[] =
106 static const deUint32 s_snormInt16UintRef[] =
113 static const deUint32 s_snormInt16IntRef[] =
140 static const deUint32 s_snormInt32FloatRef[] =
147 static const deUint32 s_snormInt32UintRef[] =
154 static const deUint32 s_snormInt32IntRef[] =
169 static const deUint32 s_unormInt8FloatRef[] =
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/external/deqp/modules/gles3/functional/
Des3fTextureSwizzleTests.cpp48 static int swizzle (const tcu::RGBA& c, deUint32 swz) in swizzle()
64 static void swizzle (tcu::Surface& surface, deUint32 swzR, deUint32 swzG, deUint32 swzB, deUint32 s… in swizzle()
79 …description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUin…
90 deUint32 m_internalFormat;
91 deUint32 m_format;
92 deUint32 m_dataType;
93 deUint32 m_swizzleR;
94 deUint32 m_swizzleG;
95 deUint32 m_swizzleB;
96 deUint32 m_swizzleA;
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/external/deqp/framework/delibs/decpp/
DdeAppendList.cpp42 deUint32 threadNdx;
43 deUint32 elemNdx;
45 TestElem (deUint32 threadNdx_, deUint32 elemNdx_) in TestElem()
58 deUint32 numElements;
62 SharedState (deUint32 numThreads, deUint32 numElements_, deUint32 numElementsHint) in SharedState()
72 TestThread (SharedState* shared, deUint32 threadNdx) in TestThread()
79 const deUint32 syncPerElems = 10000; in run()
81 for (deUint32 elemNdx = 0; elemNdx < m_shared->numElements; elemNdx++) in run()
92 const deUint32 m_threadNdx;
97 void runAppendListTest (deUint32 numThreads, deUint32 numElements, deUint32 numElementsHint) in runAppendListTest()
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/external/deqp/modules/gles31/functional/
Des31fShaderIntegerFunctionTests.cpp97 case glu::TYPE_UINT: str << tcu::toHex(((const deUint32*)varValue.value)[compNdx]); break; in operator <<()
98 …case glu::TYPE_BOOL: str << (((const deUint32*)varValue.value)[compNdx] != 0 ? "true" : "false"); … in operator <<()
120 static inline deUint32 extendSignTo32 (deUint32 integer, deUint32 integerLength) in extendSignTo32()
124 return deUint32(0 - deInt32((integer & (1 << (integerLength - 1))) << 1)) | integer; in extendSignTo32()
127 static inline deUint32 getLowBitMask (int integerLength) in getLowBitMask()
134 return ((1u << ((deUint32)integerLength - 1u)) << 1u) - 1u; in getLowBitMask()
137 …haderType shaderType, glu::DataType dataType, glu::Precision precision, deUint32* dst, int numValu… in generateRandomInputData()
140 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision); in generateRandomInputData()
141 const deUint32 integerMask = getLowBitMask(integerLength); in generateRandomInputData()
236 static vector<void*> getInputOutputPointers (const vector<Symbol>& symbols, vector<deUint32>& data,… in getInputOutputPointers()
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/external/deqp/modules/gles2/performance/
Des2pTextureCases.hpp43 deUint32 format, deUint32 dataType,
44 deUint32 wrapS, deUint32 wrapT,
45 deUint32 minFilter, deUint32 magFilter,
54 void setupProgram (deUint32 program);
57 deUint32 m_format;
58 deUint32 m_dataType;
59 deUint32 m_wrapS;
60 deUint32 m_wrapT;
61 deUint32 m_minFilter;
62 deUint32 m_magFilter;
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.hpp119 const deUint32 queueFamilyIndex,
121 deUint32 bindingLocation,
123 deUint32 size,
129 const deUint32 queueFamilyIndex,
131 deUint32 bindingLocation,
133 deUint32 arraySize,
134 deUint32 size,
140 const deUint32 queueFamilyIndex,
142 deUint32 bindingLocation,
143 deUint32 numSamplers,
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