Searched refs:details_ (Results 1 – 4 of 4) sorted by relevance
34 PropertyDetails GetDetails() const { return details_; } in GetDetails()36 void SetSortedKeyIndex(int index) { details_ = details_.set_pointer(index); } in SetSortedKeyIndex()41 PropertyDetails details_; variable44 Descriptor() : details_(Smi::FromInt(0)) {} in Descriptor()49 details_ = details; in Init()55 details_(details) { } in Descriptor()65 details_(attributes, type, representation, field_index) { } in key_()
1466 this.details_ = details[1];1522 return %DebugPropertyAttributesFromDetails(this.details_);1527 return %DebugPropertyTypeFromDetails(this.details_);1532 return %DebugPropertyIndexFromDetails(this.details_);1663 this.details_ = %GetFrameDetails(break_id, index);1669 return this.details_[kFrameDetailsFrameIdIndex];1675 return this.details_[kFrameDetailsReceiverIndex];1681 return this.details_[kFrameDetailsFunctionIndex];1687 return this.details_[kFrameDetailsConstructCallIndex];1693 return this.details_[kFrameDetailsAtReturnIndex];[all …]
2541 details_(NONE, DATA, Representation::None()) {} in PropertyAccessInfo()2613 return lookup_type_ == DESCRIPTOR_TYPE && details_.type() == DATA; in IsData()2617 details_.type() == DATA_CONSTANT; in IsDataConstant()2620 return !IsTransition() && details_.type() == ACCESSOR_CONSTANT; in IsAccessorConstant()2622 bool IsConfigurable() const { return details_.IsConfigurable(); } in IsConfigurable()2623 bool IsReadOnly() const { return details_.IsReadOnly(); } in IsReadOnly()2663 details_ = descriptors->GetDetails(number); in LookupDescriptor()2673 details_ = transition_->instance_descriptors()->GetDetails(number_); in LookupTransition()2677 details_ = PropertyDetails::Empty(); in NotFound()2681 return details_.representation(); in representation()[all …]
71 extern void VG_(details_##detail)(type detail) \