/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
D | ETC1Test.java | 54 pixmap.dispose(); in create() 56 encodedImage.dispose(); in create() 61 pixmap.dispose(); in create() 83 public void dispose () { in dispose() method in ETC1Test 84 batch.dispose(); in dispose() 85 font.dispose(); in dispose() 86 img1.dispose(); in dispose() 87 img2.dispose(); in dispose()
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D | BlitTest.java | 54 public void dispose () { in dispose() method in BlitTest 55 batch.dispose(); in dispose() 56 rgb888.dispose(); in dispose() 57 rgba8888.dispose(); in dispose() 58 psRgb888.dispose(); in dispose() 59 psRgba8888.dispose(); in dispose()
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D | ShaderMultitextureTest.java | 74 pixmap.dispose(); in createTexture() 82 pixmap.dispose(); in createTexture() 109 public void dispose () { in dispose() method in ShaderMultitextureTest 110 texture.dispose(); in dispose() 111 texture2.dispose(); in dispose() 112 shader.dispose(); in dispose() 113 mesh.dispose(); in dispose()
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D | BitmapFontDistanceFieldTest.java | 154 public void dispose () { in dispose() method in BitmapFontDistanceFieldTest 155 spriteBatch.dispose(); in dispose() 156 regularTexture.dispose(); in dispose() 157 distanceFieldTexture.dispose(); in dispose() 158 descriptionFont.dispose(); in dispose() 159 regularFont.dispose(); in dispose() 160 distanceFieldFont.dispose(); in dispose() 161 distanceFieldShader.dispose(); in dispose()
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D | FrameBufferTest.java | 157 public void dispose () { in dispose() method in FrameBufferTest 158 mesh.dispose(); in dispose() 159 texture.dispose(); in dispose() 160 frameBuffer.dispose(); in dispose() 161 stencilFrameBuffer.dispose(); in dispose() 162 stencilMesh.dispose(); in dispose() 163 spriteBatch.dispose(); in dispose() 164 meshShader.dispose(); in dispose()
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D | AlphaTest.java | 42 pixmap.dispose(); in create() 55 pixmap.dispose(); in render() 59 public void dispose () { in dispose() method in AlphaTest 60 batch.dispose(); in dispose() 61 texture.dispose(); in dispose()
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D | CustomShaderSpriteBatchTest.java | 50 public void dispose () { in dispose() method in CustomShaderSpriteBatchTest 51 batch.dispose(); in dispose() 52 shader.dispose(); in dispose() 53 texture.dispose(); in dispose()
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D | VertexBufferObjectShaderTest.java | 37 public void dispose () { in dispose() method in VertexBufferObjectShaderTest 38 texture.dispose(); in dispose() 39 vbo.dispose(); in dispose() 40 indices.dispose(); in dispose() 41 shader.dispose(); in dispose()
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D | IndexBufferObjectShaderTest.java | 37 public void dispose () { in dispose() method in IndexBufferObjectShaderTest 38 texture.dispose(); in dispose() 39 shader.dispose(); in dispose() 40 vbo.dispose(); in dispose() 41 ibo.dispose(); in dispose()
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D | AssetManagerTest.java | 103 tex1.dispose(); in unload() 104 tex2.dispose(); in unload() 105 font2.dispose(); in unload() 183 public void dispose () { in dispose() method in AssetManagerTest 184 manager.dispose(); in dispose() 185 batch.dispose(); in dispose() 186 font.dispose(); in dispose()
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D | PixelsPerInchTest.java | 53 public void dispose () { in dispose() method in PixelsPerInchTest 54 font.dispose(); in dispose() 55 batch.dispose(); in dispose() 56 texture.dispose(); in dispose()
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D | YDownTest.java | 171 public void dispose () { in dispose() method in YDownTest 172 batch.dispose(); in dispose() 173 font.dispose(); in dispose() 174 atlas.dispose(); in dispose() 175 region.getTexture().dispose(); in dispose() 176 stage.dispose(); in dispose()
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D | GLES30Test.java | 41 public void dispose() { in dispose() method in GLES30Test 42 texture.dispose(); in dispose() 43 batch.dispose(); in dispose() 44 shaderProgram.dispose(); in dispose()
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D | AtlasIssueTest.java | 56 public void dispose () { in dispose() method in AtlasIssueTest 57 batch.dispose(); in dispose() 58 atlas.dispose(); in dispose() 59 font.dispose(); in dispose()
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D | MipMapTest.java | 136 public void dispose () { in dispose() method in MipMapTest 137 shader.dispose(); in dispose() 138 textureHW.dispose(); in dispose() 139 textureSW.dispose(); in dispose() 140 mesh.dispose(); in dispose() 141 ui.dispose(); in dispose() 142 skin.dispose(); in dispose()
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D | TextureAtlasTest.java | 103 public void dispose () { in dispose() method in TextureAtlasTest 104 atlas.dispose(); in dispose() 105 jumpAtlas.dispose(); in dispose() 106 batch.dispose(); in dispose() 107 font.dispose(); in dispose()
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D | KTXTest.java | 195 public void dispose () { in dispose() method in KTXTest 196 modelBatch.dispose(); in dispose() 197 model.dispose(); in dispose() 198 cubemap.dispose(); in dispose() 199 image.dispose(); in dispose() 200 batch.dispose(); in dispose() 201 etc1aShader.dispose(); in dispose()
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/external/webrtc/talk/app/webrtc/androidtests/src/org/webrtc/ |
D | VideoCapturerAndroidTestFixtures.java | 243 capturer.dispose(); in release() 256 track.dispose(); in startCapturerAndRender() 257 source.dispose(); in startCapturerAndRender() 258 factory.dispose(); in startCapturerAndRender() 296 track.dispose(); in switchCamera() 297 source.dispose(); in switchCamera() 298 factory.dispose(); in switchCamera() 317 capturer.dispose(); in cameraEventsInvoked() 344 capturer.dispose(); in cameraCallsAfterStop() 365 track.dispose(); in stopRestartVideoSource() [all …]
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/external/ImageMagick/Magick++/tests/ |
D | test_image_anim.miff | 5 iterations=0 delay=10 dispose=3 13 scene=1 iterations=1 delay=10 dispose=3 20 scene=2 iterations=1 delay=10 dispose=3 27 scene=3 iterations=1 delay=10 dispose=3 34 scene=4 iterations=1 delay=10 dispose=3 41 scene=5 iterations=1 delay=10 dispose=3
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/external/libgdx/extensions/gdx-bullet/src/com/badlogic/gdx/physics/bullet/ |
D | DebugDrawer.java | 139 this.shapeRenderer.dispose(); in setShapeRenderer() 152 this.spriteBatch.dispose(); in setSpriteBatch() 165 this.font.dispose(); in setFont() 172 public void dispose () { in dispose() method in DebugDrawer 173 super.dispose(); in dispose() 175 shapeRenderer.dispose(); in dispose() 178 spriteBatch.dispose(); in dispose() 181 font.dispose(); in dispose()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/ |
D | BasicBulletTest.java | 198 public void dispose () { in dispose() method in BasicBulletTest 199 collisionWorld.dispose(); in dispose() 200 solver.dispose(); in dispose() 201 broadphase.dispose(); in dispose() 202 dispatcher.dispose(); in dispose() 203 collisionConfiguration.dispose(); in dispose() 206 body.dispose(); in dispose() 209 motionState.dispose(); in dispose() 212 shape.dispose(); in dispose() 215 info.dispose(); in dispose() [all …]
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D | BulletWorld.java | 123 public void dispose () { in dispose() method in BulletWorld 134 super.dispose(); in dispose() 136 collisionWorld.dispose(); in dispose() 137 if (solver != null) solver.dispose(); in dispose() 138 if (broadphase != null) broadphase.dispose(); in dispose() 139 if (dispatcher != null) dispatcher.dispose(); in dispose() 140 if (collisionConfiguration != null) collisionConfiguration.dispose(); in dispose()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/box2d/ |
D | CharacterCollision.java | 52 shape.dispose(); in createWorld() 67 shape.dispose(); in createWorld() 81 shape.dispose(); in createWorld() 99 shape.dispose(); in createWorld() 118 shape.dispose(); in createWorld() 145 shape.dispose(); in createWorld() 164 shape.dispose(); in createWorld()
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D | Cantilever.java | 56 shape.dispose(); in createWorld() 83 shape.dispose(); in createWorld() 112 shape.dispose(); in createWorld() 142 shape.dispose(); in createWorld() 173 shape.dispose(); in createWorld() 195 shape.dispose(); in createWorld() 211 shape.dispose(); in createWorld()
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/external/libgdx/tests/gdx-tests-lwjgl/src/com/badlogic/gdx/tests/lwjgl/ |
D | SwingLwjglTest.java | 74 public void dispose () { in dispose() method in SwingLwjglTest.WindowCreator 75 font.dispose(); in dispose() 76 batch.dispose(); in dispose() 111 public void dispose() { in dispose() method in SwingLwjglTest 116 super.dispose(); in dispose()
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