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Searched refs:distance_square (Results 1 – 1 of 1) sorted by relevance

/external/pdfium/core/src/fxge/win32/
Dfx_win32_gdipext.cpp1090 FX_FLOAT distance_square = FXSYS_Mul(dx, dx) + FXSYS_Mul(dy, dy); in IsSmallTriangle() local
1091 if (distance_square < (1.0f * 2 + 1.0f / 4)) { in IsSmallTriangle()