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Searched refs:dy23 (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/utils/win/
DSkDWriteGeometrySink.cpp101 float dy23 = cubic[2].y - cubic[3].y; in check_quadratic() local
103 if (!approximately_equal(midY, (dy23 * 3 / 2) + cubic[3].y)) { in check_quadratic()
/external/skia/src/pathops/
DSkReduceOrder.cpp133 double dy23 = cubic[2].fY - cubic[3].fY; in check_quadratic() local
136 double sideBy = dy23 * 3 / 2; in check_quadratic()