Searched refs:exec_state_ (Results 1 – 3 of 3) sorted by relevance
1081 this.exec_state_ = new ExecutionState(break_id);1109 return this.exec_state_.frame(0).func();1114 return this.exec_state_.frame(0).sourceLine();1119 return this.exec_state_.frame(0).sourceColumn();1124 return this.exec_state_.frame(0).sourceLineText();1136 if (this.exec_state_.frameCount() > 0) {1274 this.exec_state_ = exec_state;1477 this.exec_state_.prepareStep(action);1526 f = this.exec_state_.evaluateGlobal(target).value();1806 var total_frames = this.exec_state_.frameCount();[all …]
236 Handle<JSObject> exec_state_; // Current execution state. variable259 Handle<JSObject> exec_state_; // Current execution state. variable
2193 exec_state_(exec_state), in MessageImpl()2220 return v8::Utils::ToLocal(exec_state_); in GetExecutionState()2225 return reinterpret_cast<v8::Isolate*>(exec_state_->GetIsolate()); in GetIsolate()2279 exec_state_(exec_state), in EventDetailsImpl()2291 return v8::Utils::ToLocal(exec_state_); in GetExecutionState()2301 return GetDebugEventContext(exec_state_->GetIsolate()); in GetEventContext()