Searched refs:fAligned (Results 1 – 5 of 5) sorted by relevance
154 if (this->fAligned) { in align()175 this->fAligned = true; in align()202 this->fAligned = true; in alignEnd()284 fAligned = true; in initBase()
162 return fAligned; in aligned()277 fAligned = true; in setAligned()336 fAligned = false; in unaligned()367 bool fAligned; variable
1529 return this->fAligned; in debugAlignedEnd()
35 , fAligned(aligned) in GameBench()175 if (fAligned) { in onDraw()233 bool fAligned; member in GameBench
1005 if (this->fAligned) { in dumpBase()