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Searched refs:fAligned (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/pathops/
DSkOpSpan.cpp154 if (this->fAligned) { in align()
175 this->fAligned = true; in align()
202 this->fAligned = true; in alignEnd()
284 fAligned = true; in initBase()
DSkOpSpan.h162 return fAligned; in aligned()
277 fAligned = true; in setAligned()
336 fAligned = false; in unaligned()
367 bool fAligned; variable
DSkPathOpsDebug.cpp1529 return this->fAligned; in debugAlignedEnd()
/external/skia/bench/
DGameBench.cpp35 , fAligned(aligned) in GameBench()
175 if (fAligned) { in onDraw()
233 bool fAligned; member in GameBench
/external/skia/tests/
DPathOpsDebug.cpp1005 if (this->fAligned) { in dumpBase()