Searched refs:fBegin (Results 1 – 4 of 4) sorted by relevance
15 char* fBegin; // start of used section in this chunk member24 fBegin = fEnd = nullptr; in init()81 if (nullptr == first->fBegin) { in push_front()86 begin = first->fBegin - fElemSize; in push_front()97 first->fBegin = begin; in push_front()121 if (nullptr == last->fBegin) { in push_back()123 last->fBegin = last->start(); in push_back()124 end = last->fBegin + fElemSize; in push_back()159 if (first->fBegin == nullptr) { // we were marked empty from before in pop_front()167 char* begin = first->fBegin + fElemSize; in pop_front()[all …]
83 testState.fBegin == oldState.fBegin) { in append()90 fMaker.postOnEnd(oldGuard, oldState.fBegin + oldState.fDuration); in append()162 SkMSec maxTime = state.fBegin + duration; in calcDurations()205 if (state.fBegin > time) in immediate()207 if (time > state.fBegin + state.fDuration) in immediate()279 state.fStartTime = state.fBegin = apply->begin + animate->begin; in initState()348 state.fStartTime = state.fBegin = fApply.begin + animate->begin; in resetState()
59 SkMSec fBegin; member
600 if (SkMSec_LT(state.fBegin + state.fDuration, innerTime)) { in interpolate()609 innerTime = state.fBegin + state.fDuration; in interpolate()624 maker.postOnEnd(animate, state.fBegin + state.fDuration); in interpolate()