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Searched refs:fBindUniformLocationSupport (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLCaps.h325 bool bindUniformLocationSupport() const { return fBindUniformLocationSupport; } in bindUniformLocationSupport()
416 bool fBindUniformLocationSupport : 1; variable
DGrGLCaps.cpp216 fBindUniformLocationSupport = ctxInfo.hasExtension("GL_CHROMIUM_bind_uniform_location"); in init()
218 fBindUniformLocationSupport = false; in init()
1047 r.appendf("Bind uniform location support: %s\n", (fBindUniformLocationSupport ? "YES" : "NO")); in dump()