Searched refs:fBoundVertexBufferID (Results 1 – 1 of 1) sorted by relevance
460 if (fBoundVertexBufferIDIsValid && id == fBoundVertexBufferID) { in notifyVertexBufferDelete()461 fBoundVertexBufferID = 0; in notifyVertexBufferDelete()480 if (!fBoundVertexBufferIDIsValid || id != fBoundVertexBufferID) { in setVertexBufferID()483 fBoundVertexBufferID = id; in setVertexBufferID()523 GrGLuint fBoundVertexBufferID; variable