Searched refs:fClear (Results 1 – 6 of 6) sorted by relevance
34 , fClear(clear) in GameBench()148 if (kPartial_Clear == fClear) { in onDraw()232 Clear fClear; member in GameBench
154 GrGLFunction<GrGLClearProc> fClear; member
364 functions->fClear = noOpGLClear; in GrGLCreateNullInterface()
413 functions->fClear = noOpGLClear; in create_null_interface()
123 nullptr == fFunctions.fClear || in validate()
858 functions->fClear = noOpGLClear; in GrGLCreateDebugInterface()