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Searched refs:fClear (Results 1 – 6 of 6) sorted by relevance

/external/skia/bench/
DGameBench.cpp34 , fClear(clear) in GameBench()
148 if (kPartial_Clear == fClear) { in onDraw()
232 Clear fClear; member in GameBench
/external/skia/include/gpu/gl/
DGrGLInterface.h154 GrGLFunction<GrGLClearProc> fClear; member
/external/skia/src/gpu/gl/
DGrGLCreateNullInterface.cpp364 functions->fClear = noOpGLClear; in GrGLCreateNullInterface()
DSkNullGLContext.cpp413 functions->fClear = noOpGLClear; in create_null_interface()
DGrGLInterface.cpp123 nullptr == fFunctions.fClear || in validate()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp858 functions->fClear = noOpGLClear; in GrGLCreateDebugInterface()