/external/skia/src/gpu/effects/ |
D | GrYUVEffect.cpp | 109 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), in emitCode() 110 args.fCoords[0].getType()); in emitCode() 112 fragBuilder->appendTextureLookup(args.fSamplers[1], args.fCoords[1].c_str(), in emitCode() 113 args.fCoords[1].getType()); in emitCode() 115 fragBuilder->appendTextureLookup(args.fSamplers[2], args.fCoords[2].c_str(), in emitCode() 116 args.fCoords[2].getType()); in emitCode()
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D | GrSimpleTextureEffect.cpp | 21 args.fCoords[0].c_str(), in emitCode() 22 args.fCoords[0].getType()); in emitCode()
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D | GrConfigConversionEffect.cpp | 34 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), in emitCode() 35 args.fCoords[0].getType()); in emitCode()
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D | GrBicubicEffect.cpp | 72 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | GrConvolutionEffect.cpp | 54 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | GrTextureDomain.cpp | 196 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | GrMatrixConvolutionEffect.cpp | 65 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLFragmentProcessor.h | 69 , fCoords(coords) in EmitArgs() 77 const GrGLSLTransformedCoordsArray& fCoords; member
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D | GrGLSLFragmentProcessor.cpp | 86 childCoords.push_back_n(childProc.numTransforms(), &args.fCoords[firstCoordAt]); in internalEmitChild()
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/external/skia/src/effects/gradients/ |
D | SkTwoPointConicalGradient_gpu.cpp | 245 SkASSERT(args.fCoords[0].getType() == args.fCoords[1].getType()); in emitCode() 249 if (kVec3f_GrSLType == args.fCoords[0].getType()) { in emitCode() 251 args.fCoords[0].c_str(), args.fCoords[0].c_str(), in emitCode() 252 args.fCoords[1].c_str(), args.fCoords[1].c_str()); in emitCode() 256 coords2D = args.fCoords[0].c_str(); in emitCode() 257 bVar.printf("%s.x", args.fCoords[1].c_str()); in emitCode() 525 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode() 734 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode() 991 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode() 1228 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | SkSweepGradient.cpp | 207 SkString coords2D = args.fFragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | SkRadialGradient.cpp | 330 t.append(args.fFragBuilder->ensureFSCoords2D(args.fCoords, 0)); in emitCode()
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D | SkLinearGradient.cpp | 447 SkString t = args.fFragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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/external/dng_sdk/source/ |
D | dng_resample.h | 79 AutoPtr<dng_memory_block> fCoords; variable 95 return fCoords->Buffer_int32 () + (index - fOrigin); in Coords()
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D | dng_resample.cpp | 74 , fCoords () in dng_resample_coords() 105 fCoords.Reset (allocator.Allocate (bufferSize)); in Initialize() 107 int32 *coords = fCoords->Buffer_int32 (); in Initialize()
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/external/skia/src/core/ |
D | SkLightingShader.cpp | 209 args.fCoords[0].c_str(), in emitCode() 210 args.fCoords[0].getType()); in emitCode() 215 args.fCoords[1].c_str(), in emitCode() 216 args.fCoords[1].getType()); in emitCode()
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/external/skia/src/effects/ |
D | SkAlphaThresholdFilter.cpp | 176 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode() 177 SkString maskCoords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1); in emitCode()
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D | SkDisplacementMapEffect.cpp | 558 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), in emitCode() 559 args.fCoords[0].getType()); in emitCode() 566 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1); in emitCode()
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D | SkMagnifierImageFilter.cpp | 133 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | SkMorphologyImageFilter.cpp | 285 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | SkPerlinNoiseShader.cpp | 599 SkString vCoords = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | SkLightingImageFilter.cpp | 1753 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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/external/skia/gm/ |
D | dcshader.cpp | 72 fragBuilder->ensureFSCoords2D(args.fCoords, 0).c_str()); in onCreateGLSLInstance()
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 737 SkString vCoords = fsBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode() 1140 SkString vCoords = fsBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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