Home
last modified time | relevance | path

Searched refs:fDstTopLeftUni (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLXferProcessor.cpp39 fDstTopLeftUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
76 if (fDstTopLeftUni.isValid()) { in setData()
77 pdm.set2f(fDstTopLeftUni, static_cast<float>(xp.dstTextureOffset().fX), in setData()
85 SkASSERT(!fDstTopLeftUni.isValid()); in setData()
DGrGLSLXferProcessor.h110 GrGLSLProgramDataManager::UniformHandle fDstTopLeftUni; variable