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Searched refs:fEnableIsValid (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLVertexArray.cpp47 if (!array->fEnableIsValid || !array->fEnabled) { in set()
49 array->fEnableIsValid = true; in set()
88 if (!fAttribArrayStates[i].fEnableIsValid || fAttribArrayStates[i].fEnabled) { in disableUnusedArrays()
90 fAttribArrayStates[i].fEnableIsValid = true; in disableUnusedArrays()
94 SkASSERT(fAttribArrayStates[i].fEnableIsValid && fAttribArrayStates[i].fEnabled); in disableUnusedArrays()
DGrGLVertexArray.h83 fEnableIsValid = false; in invalidate()
87 bool fEnableIsValid; member