Searched refs:fEndY (Results 1 – 1 of 1) sorted by relevance
1896 FX_FLOAT fEndY = pCharPos[0].m_OriginY + 1.05f; in RenderPath() local1904 pt1.y = pt2.y = fEndY; in RenderPath()1907 fEndY += 2.0f; in RenderPath()1915 pt1.y = pt2.y = fEndY; in RenderPath()1917 fEndY += 2.0f; in RenderPath()1920 fEndY = pCharPos[0].m_OriginY - pPiece->rtPiece.height * 0.25f; in RenderPath()1925 pt1.y = pt2.y = fEndY; in RenderPath()1927 fEndY += 2.0f; in RenderPath()1974 FX_FLOAT fEndY = pCharPos[0].m_OriginY + 1.05f; in RenderPath() local1977 pt1.y = pt2.y = fEndY; in RenderPath()[all …]