Searched refs:fIsOpaque (Results 1 – 7 of 7) sorted by relevance
29 , fIsOpaque(isOpaque) in SkBmpStandardCodec()98 if (fIsOpaque || kUnpremul_SkAlphaType == dstAlphaType) { in createColorTable()111 if (fIsOpaque) { in createColorTable()175 if (fIsOpaque) { in initializeSwizzler()
94 const bool fIsOpaque; variable
59 bool fIsOpaque; member
50 return fInfo.fIsOpaque; in isOpaque()
98 info->fIsOpaque = false; // how to compute? in onGetInfo()
394 bool fIsOpaque; variable
1092 fIsOpaque = shader.isOpaque(); in GrGradientEffect()1182 if (fIsOpaque) { in onComputeInvariantOutput()