Searched refs:fLevels (Results 1 – 8 of 8) sorted by relevance
41 fLevels = (Level*)newData; // could be nullptr in onDataChange()45 Level* fLevels;
274 mipmap->fLevels = (Level*)mipmap->writable_data(); in Build()276 Level* levels = mipmap->fLevels; in Build()368 if (nullptr == fLevels) { in extractLevel()406 *levelPtr = fLevels[level - 1]; in extractLevel()431 if (NULL == fLevels) { in getLevel()441 *levelPtr = fLevels[index]; in getLevel()
77 uint32_t fLevels; member88 , fLevels(1) in ImageDesc()
70 imageDesc.fLevels, // mipLevels in CreateResource()
42 imageDesc.fLevels = 1; in Create()
46 msImageDesc.fLevels = 1; in Create()
133 msImageDesc.fLevels = 1; in Create()
513 imageDesc.fLevels = 1; in onCreateTexture()751 imageDesc.fLevels = 1; in createTestingOnlyBackendTexture()