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Searched refs:fLogRangeHigh (Results 1 – 3 of 3) sorted by relevance

/external/skia/include/gpu/
DGrCaps.h28 fLogRangeHigh = 0; in PrecisionInfo()
36 return fLogRangeLow == that.fLogRangeLow && fLogRangeHigh == that.fLogRangeHigh &&
44 int fLogRangeHigh; member
/external/skia/src/gpu/
DGrCaps.cpp67 fFloatPrecisions[s][p].fLogRangeHigh, in dump()
/external/skia/src/gpu/gl/
DGrGLCaps.cpp1116 glslCaps->fFloatPrecisions[s][p].fLogRangeHigh = range[1]; in initShaderPrecisionTable()
1137 glslCaps->fFloatPrecisions[s][p].fLogRangeHigh = 127; in initShaderPrecisionTable()