Searched refs:fLogRangeHigh (Results 1 – 3 of 3) sorted by relevance
28 fLogRangeHigh = 0; in PrecisionInfo()36 return fLogRangeLow == that.fLogRangeLow && fLogRangeHigh == that.fLogRangeHigh &&44 int fLogRangeHigh; member
67 fFloatPrecisions[s][p].fLogRangeHigh, in dump()
1116 glslCaps->fFloatPrecisions[s][p].fLogRangeHigh = range[1]; in initShaderPrecisionTable()1137 glslCaps->fFloatPrecisions[s][p].fLogRangeHigh = 127; in initShaderPrecisionTable()