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Searched refs:fMagFilter (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLTexture.h23 GrGLenum fMagFilter; member
DGrGLGpu.cpp1346 initialTexParams.fMagFilter = GR_GL_NEAREST; in onCreateCompressedTexture()
1351 initialTexParams.fMagFilter)); in onCreateCompressedTexture()
1524 initialTexParams->fMagFilter = GR_GL_NEAREST; in createTextureImpl()
1552 initialTexParams->fMagFilter)); in createTextureImpl()
3040 newTexParams.fMagFilter = glMagFilterModes[filterMode]; in bindTexture()
3051 if (setAll || newTexParams.fMagFilter != oldTexParams.fMagFilter) { in bindTexture()
3053 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MAG_FILTER, newTexParams.fMagFilter)); in bindTexture()