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Searched refs:fPLSSetupProgram (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp231 memset(&fPLSSetupProgram, 0, sizeof(fPLSSetupProgram)); in GrGLGpu()
276 if (0 != fPLSSetupProgram.fArrayBuffer) { in ~GrGLGpu()
277 GL_CALL(DeleteBuffers(1, &fPLSSetupProgram.fArrayBuffer)); in ~GrGLGpu()
280 if (0 != fPLSSetupProgram.fProgram) { in ~GrGLGpu()
281 GL_CALL(DeleteProgram(fPLSSetupProgram.fProgram)); in ~GrGLGpu()
347 GL_CALL_RET(fPLSSetupProgram.fProgram, CreateProgram()); in createPLSSetupProgram()
353 GrGLuint vshader = GrGLCompileAndAttachShader(*fGLContext, fPLSSetupProgram.fProgram, in createPLSSetupProgram()
358 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fPLSSetupProgram.fProgram, in createPLSSetupProgram()
361 GL_CALL(LinkProgram(fPLSSetupProgram.fProgram)); in createPLSSetupProgram()
363 GL_CALL_RET(fPLSSetupProgram.fPosXformUniform, GetUniformLocation(fPLSSetupProgram.fProgram, in createPLSSetupProgram()
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DGrGLGpu.h606 } fPLSSetupProgram; variable