Searched refs:fProgramDataManager (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 45 , fProgramDataManager(gpu, programID, uniforms, pathProcVaryings) { in GrGLProgram() 50 fProgramDataManager.setSampler(fSamplerUniforms[i], i); in GrGLProgram() 87 fGeometryProcessor->setData(fProgramDataManager, primProc); in setData() 95 fXferProcessor->setData(fProgramDataManager, xp); in setData() 106 fFragmentProcessors[i]->setData(fProgramDataManager, processor); in setFragmentData() 114 fGeometryProcessor->setTransformData(primProc, fProgramDataManager, index, in setTransformData() 123 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, in setRenderTargetState() 139 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
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D | GrGLProgram.h | 138 GrGLProgramDataManager fProgramDataManager; variable
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/external/skia/src/gpu/vk/ |
D | GrVkProgram.cpp | 45 , fProgramDataManager(uniforms, vertexUniformSize, fragmentUniformSize) { in GrVkProgram() 177 fGeometryProcessor->setData(fProgramDataManager, primProc); in setData() 182 fFragmentProcessors[i]->setData(fProgramDataManager, processor); in setData() 183 fGeometryProcessor->setTransformData(primProc, fProgramDataManager, i, in setData() 188 fXferProcessor->setData(fProgramDataManager, pipeline.getXferProcessor()); in setData() 197 fProgramDataManager.uploadUniformBuffers(gpu, fVertexUniformBuffer, fFragmentUniformBuffer); in writeUniformBuffers() 320 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, in setRenderTargetState() 336 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
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D | GrVkProgram.h | 152 GrVkProgramDataManager fProgramDataManager; variable
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