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Searched refs:fProgramDataManager (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgram.cpp45 , fProgramDataManager(gpu, programID, uniforms, pathProcVaryings) { in GrGLProgram()
50 fProgramDataManager.setSampler(fSamplerUniforms[i], i); in GrGLProgram()
87 fGeometryProcessor->setData(fProgramDataManager, primProc); in setData()
95 fXferProcessor->setData(fProgramDataManager, xp); in setData()
106 fFragmentProcessors[i]->setData(fProgramDataManager, processor); in setFragmentData()
114 fGeometryProcessor->setTransformData(primProc, fProgramDataManager, index, in setTransformData()
123 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, in setRenderTargetState()
139 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
DGrGLProgram.h138 GrGLProgramDataManager fProgramDataManager; variable
/external/skia/src/gpu/vk/
DGrVkProgram.cpp45 , fProgramDataManager(uniforms, vertexUniformSize, fragmentUniformSize) { in GrVkProgram()
177 fGeometryProcessor->setData(fProgramDataManager, primProc); in setData()
182 fFragmentProcessors[i]->setData(fProgramDataManager, processor); in setData()
183 fGeometryProcessor->setTransformData(primProc, fProgramDataManager, i, in setData()
188 fXferProcessor->setData(fProgramDataManager, pipeline.getXferProcessor()); in setData()
197 fProgramDataManager.uploadUniformBuffers(gpu, fVertexUniformBuffer, fFragmentUniformBuffer); in writeUniformBuffers()
320 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, in setRenderTargetState()
336 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
DGrVkProgram.h152 GrVkProgramDataManager fProgramDataManager; variable