/external/skia/src/core/ |
D | SkColorFilterShader.cpp | 19 : fShader(SkRef(shader)) in SkColorFilterShader() 36 buffer.writeFlattenable(fShader); in flatten() 41 const SkColorFilterShader& filterShader = static_cast<const SkColorFilterShader&>(fShader); in getFlags() 58 SkShader::Context* shaderContext = fShader->createContext(rec, shaderContextStorage); in onCreateContext() 66 return sizeof(FilterShaderContext) + fShader->contextSize(rec); in contextSize() 83 const SkColorFilterShader& filterShader = static_cast<const SkColorFilterShader&>(fShader); in shadeSpan() 91 const SkColorFilterShader& filterShader = static_cast<const SkColorFilterShader&>(fShader); in shadeSpan4f() 106 SkAutoTUnref<const GrFragmentProcessor> fp1(fShader->asFragmentProcessor(context, viewM, in asFragmentProcessor() 128 fShader->toString(str); in toString()
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D | SkPictureShader.cpp | 68 , fShader(SkRef(tileShader)) in BitmapShaderRec() 72 SkAutoTUnref<SkShader> fShader; member 86 result->reset(SkRef(rec.fShader.get())); in Visitor()
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D | SkRemote.cpp | 457 ID define(SkShader* v)O{return this->define(Type::kShader, &fShader, v);} in define() 476 case Type::kShader: return fShader .remove(id); in undefine() 490 paint->setShader (fShader .find(common.shader)); in applyCommon() 613 ReffedIDMap<SkShader , Type::kShader > fShader; member in SkRemote::Decoder 649 fShader .foreach(undef); in ~CachingEncoder() 675 ID define(SkShader* v) override { return this->define(&fShader , v); } in define() 745 RefKeyMap<SkShader , Type::kShader > fShader; member in SkRemote::CachingEncoder
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D | SkColorFilterShader.h | 58 SkAutoTUnref<SkShader> fShader;
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D | SkBlitter.cpp | 989 , fShader(paint.getShader()) in SkShaderBlitter() 991 SkASSERT(fShader); in SkShaderBlitter() 994 fShader->ref(); in SkShaderBlitter() 1000 fShader->unref(); in ~SkShaderBlitter() 1010 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext); in resetShaderContext() 1014 new (fShaderContext) SkZeroShaderContext(*fShader, rec); in resetShaderContext()
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D | SkShader.cpp | 104 : fShader(shader), fCTM(*rec.fMatrix) in Context() 108 SkAssertResult(fShader.computeTotalInverse(rec, &fTotalInverse)); in Context()
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D | SkPaint.cpp | 50 fShader = nullptr; in SkPaint() 83 REF_COPY(fShader); in SkPaint() 110 REF_MOVE(fShader); in SkPaint() 134 SkSafeUnref(fShader); in ~SkPaint() 154 REF_COPY(fShader); in operator =() 187 REF_MOVE(fShader); in operator =() 214 && EQUAL(fShader) in operator ==() 2002 SkRefCnt_SafeAssign(fShader, shader); in setShader()
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D | SkCoreBlitters.h | 50 const SkShader* fShader; variable
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D | SkComposeShader.cpp | 137 SkXfermode* mode = static_cast<const SkComposeShader&>(fShader).fMode; in shadeSpan()
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/external/skia/gm/ |
D | samplerstress.cpp | 24 , fShader(nullptr) in SamplerStressGM() 72 if (fShader.get()) { in createShader() 78 fShader.reset(SkShader::CreateBitmapShader(fTexture, in createShader() 103 paint.setShader(fShader.get()); in onDraw() 145 SkAutoTUnref<SkShader> fShader; member in skiagm::SamplerStressGM
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D | vertices.cpp | 29 SkShader* fShader; member in VerticesGM 33 VerticesGM(unsigned alpha) : fShader(nullptr), fAlpha(alpha) { in VerticesGM() 37 SkSafeUnref(fShader); in ~VerticesGM() 57 fShader = make_shader(w, h); in onOnceBeforeDraw() 100 paint.setShader(fShader); in onDraw()
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D | textblobshader.cpp | 71 fShader.reset(SkGradientShader::CreateRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2), in onOnceBeforeDraw() 89 p.setShader(fShader); in onDraw() 107 SkAutoTUnref<SkShader> fShader; member in TextBlobShaderGM
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D | gradients.cpp | 486 fShader.reset(SkGradientShader::CreateRadial(center, kRadius, gColors, nullptr, 2, in onOnceBeforeDraw() 492 paint.setShader(fShader); in onDraw() 498 SkAutoTUnref<SkShader> fShader; member in skiagm::RadialGradient3GM 523 fShader.reset(SkGradientShader::CreateRadial(center, kRadius, colors, pos, in onOnceBeforeDraw() 531 paint.setShader(fShader); in onDraw() 536 SkAutoTUnref<SkShader> fShader; member in skiagm::RadialGradient4GM 566 for (int index = 0; index < (int) SK_ARRAY_COUNT(fShader); ++index) { in onOnceBeforeDraw() 571 fShader[index].reset(SkGradientShader::CreateLinear(pts, colors, pos, in onOnceBeforeDraw() 580 for (int index = 0; index < (int) SK_ARRAY_COUNT(fShader); ++index) { in onDraw() 581 paint.setShader(fShader[index]); in onDraw() [all …]
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D | composeshader.cpp | 44 fShader = make_shader(SkXfermode::kDstIn_Mode); in ComposeShaderGM() 48 SkSafeUnref(fShader); in ~ComposeShaderGM() 66 paint.setShader(fShader); in onDraw() 71 SkShader* fShader; member in ComposeShaderGM
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D | constcolorprocessor.cpp | 46 fShader.reset(SkGradientShader::CreateLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), in onOnceBeforeDraw() 104 skPaint.setShader(fShader); in onDraw() 182 SkAutoTUnref<SkShader> fShader; member in skiagm::ConstColorProcessor
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D | bleed.cpp | 362 paint.setShader(fShader); in drawCase1() 378 paint.setShader(fShader); in drawCase2() 397 paint.setShader(fShader); in drawCase3() 416 paint.setShader(fShader); in drawCase4() 435 paint.setShader(fShader); in drawCase5() 471 fShader.reset(gBleedRec[fBT].fShaderMaker()); in onDraw() 589 SkAutoTUnref<SkShader> fShader; member in BleedGM
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D | lightingshader.cpp | 101 SkAutoTUnref<SkShader> fShader(SkLightingShader::Create( in drawRect() local 108 paint.setShader(fShader); in drawRect()
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/external/skia/samplecode/ |
D | SampleLighting.cpp | 34 SkAutoTUnref<SkShader> fShader; member in LightingView 51 fShader.reset(SkLightingShader::Create(fDiffuseBitmap, fNormalBitmap, in LightingView() 78 fShader.reset(SkLightingShader::Create(fDiffuseBitmap, fNormalBitmap, in onDrawContent() 83 paint.setShader(fShader); in onDrawContent()
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D | SampleShaders.cpp | 50 SkShader* fShader; member in ShaderView 73 fShader = SkShader::CreateComposeShader(shaderA, shaderB, mode); in ShaderView() 79 SkSafeUnref(fShader); in ~ShaderView() 102 paint.setShader(fShader); in onDrawContent()
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D | SampleColorFilter.cpp | 114 SkShader* fShader; member in ColorFilterView 121 fShader = sk_tool_utils::create_checkerboard_shader( in ColorFilterView() 130 fShader->unref(); in ~ColorFilterView() 145 paint.setShader(fShader); in onDrawBackground()
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D | SampleFatBits.cpp | 91 fShader.reset(sk_tool_utils::create_checkerboard_shader( in setWHZ() 114 SkAutoTUnref<SkShader> fShader; member in FatBits 189 paint.setShader(fShader); in drawBG()
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/external/skia/src/effects/gradients/ |
D | SkGradientShader.cpp | 324 , fShader(shader) in GradientShaderCache() 562 if (cache->fShader.fColorCount == 2) { in initCache16() 563 Build16bitCache(cache->fCache16, cache->fShader.fOrigColors[0], in initCache16() 564 cache->fShader.fOrigColors[1], kCache16Count, cache->fCacheDither); in initCache16() 566 Rec* rec = cache->fShader.fRecs; in initCache16() 568 for (int i = 1; i < cache->fShader.fColorCount; i++) { in initCache16() 573 Build16bitCache(cache->fCache16 + prevIndex, cache->fShader.fOrigColors[i-1], in initCache16() 574 cache->fShader.fOrigColors[i], nextIndex - prevIndex + 1, in initCache16() 595 if (cache->fShader.fColorCount == 2) { in initCache32() 596 Build32bitCache(cache->fCache32, cache->fShader.fOrigColors[0], in initCache32() [all …]
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D | SkGradientShaderPriv.h | 152 const SkGradientShaderBase& fShader; variable
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/external/skia/include/core/ |
D | SkPaint.h | 480 SkShader* getShader() const { return fShader; } in getShader() 1035 SkShader* fShader; variable
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D | SkShader.h | 164 const SkShader& fShader;
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