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Searched refs:fShader (Results 1 – 25 of 34) sorted by relevance

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/external/skia/src/core/
DSkColorFilterShader.cpp19 : fShader(SkRef(shader)) in SkColorFilterShader()
36 buffer.writeFlattenable(fShader); in flatten()
41 const SkColorFilterShader& filterShader = static_cast<const SkColorFilterShader&>(fShader); in getFlags()
58 SkShader::Context* shaderContext = fShader->createContext(rec, shaderContextStorage); in onCreateContext()
66 return sizeof(FilterShaderContext) + fShader->contextSize(rec); in contextSize()
83 const SkColorFilterShader& filterShader = static_cast<const SkColorFilterShader&>(fShader); in shadeSpan()
91 const SkColorFilterShader& filterShader = static_cast<const SkColorFilterShader&>(fShader); in shadeSpan4f()
106 SkAutoTUnref<const GrFragmentProcessor> fp1(fShader->asFragmentProcessor(context, viewM, in asFragmentProcessor()
128 fShader->toString(str); in toString()
DSkPictureShader.cpp68 , fShader(SkRef(tileShader)) in BitmapShaderRec()
72 SkAutoTUnref<SkShader> fShader; member
86 result->reset(SkRef(rec.fShader.get())); in Visitor()
DSkRemote.cpp457 ID define(SkShader* v)O{return this->define(Type::kShader, &fShader, v);} in define()
476 case Type::kShader: return fShader .remove(id); in undefine()
490 paint->setShader (fShader .find(common.shader)); in applyCommon()
613 ReffedIDMap<SkShader , Type::kShader > fShader; member in SkRemote::Decoder
649 fShader .foreach(undef); in ~CachingEncoder()
675 ID define(SkShader* v) override { return this->define(&fShader , v); } in define()
745 RefKeyMap<SkShader , Type::kShader > fShader; member in SkRemote::CachingEncoder
DSkColorFilterShader.h58 SkAutoTUnref<SkShader> fShader;
DSkBlitter.cpp989 , fShader(paint.getShader()) in SkShaderBlitter()
991 SkASSERT(fShader); in SkShaderBlitter()
994 fShader->ref(); in SkShaderBlitter()
1000 fShader->unref(); in ~SkShaderBlitter()
1010 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext); in resetShaderContext()
1014 new (fShaderContext) SkZeroShaderContext(*fShader, rec); in resetShaderContext()
DSkShader.cpp104 : fShader(shader), fCTM(*rec.fMatrix) in Context()
108 SkAssertResult(fShader.computeTotalInverse(rec, &fTotalInverse)); in Context()
DSkPaint.cpp50 fShader = nullptr; in SkPaint()
83 REF_COPY(fShader); in SkPaint()
110 REF_MOVE(fShader); in SkPaint()
134 SkSafeUnref(fShader); in ~SkPaint()
154 REF_COPY(fShader); in operator =()
187 REF_MOVE(fShader); in operator =()
214 && EQUAL(fShader) in operator ==()
2002 SkRefCnt_SafeAssign(fShader, shader); in setShader()
DSkCoreBlitters.h50 const SkShader* fShader; variable
DSkComposeShader.cpp137 SkXfermode* mode = static_cast<const SkComposeShader&>(fShader).fMode; in shadeSpan()
/external/skia/gm/
Dsamplerstress.cpp24 , fShader(nullptr) in SamplerStressGM()
72 if (fShader.get()) { in createShader()
78 fShader.reset(SkShader::CreateBitmapShader(fTexture, in createShader()
103 paint.setShader(fShader.get()); in onDraw()
145 SkAutoTUnref<SkShader> fShader; member in skiagm::SamplerStressGM
Dvertices.cpp29 SkShader* fShader; member in VerticesGM
33 VerticesGM(unsigned alpha) : fShader(nullptr), fAlpha(alpha) { in VerticesGM()
37 SkSafeUnref(fShader); in ~VerticesGM()
57 fShader = make_shader(w, h); in onOnceBeforeDraw()
100 paint.setShader(fShader); in onDraw()
Dtextblobshader.cpp71 fShader.reset(SkGradientShader::CreateRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2), in onOnceBeforeDraw()
89 p.setShader(fShader); in onDraw()
107 SkAutoTUnref<SkShader> fShader; member in TextBlobShaderGM
Dgradients.cpp486 fShader.reset(SkGradientShader::CreateRadial(center, kRadius, gColors, nullptr, 2, in onOnceBeforeDraw()
492 paint.setShader(fShader); in onDraw()
498 SkAutoTUnref<SkShader> fShader; member in skiagm::RadialGradient3GM
523 fShader.reset(SkGradientShader::CreateRadial(center, kRadius, colors, pos, in onOnceBeforeDraw()
531 paint.setShader(fShader); in onDraw()
536 SkAutoTUnref<SkShader> fShader; member in skiagm::RadialGradient4GM
566 for (int index = 0; index < (int) SK_ARRAY_COUNT(fShader); ++index) { in onOnceBeforeDraw()
571 fShader[index].reset(SkGradientShader::CreateLinear(pts, colors, pos, in onOnceBeforeDraw()
580 for (int index = 0; index < (int) SK_ARRAY_COUNT(fShader); ++index) { in onDraw()
581 paint.setShader(fShader[index]); in onDraw()
[all …]
Dcomposeshader.cpp44 fShader = make_shader(SkXfermode::kDstIn_Mode); in ComposeShaderGM()
48 SkSafeUnref(fShader); in ~ComposeShaderGM()
66 paint.setShader(fShader); in onDraw()
71 SkShader* fShader; member in ComposeShaderGM
Dconstcolorprocessor.cpp46 fShader.reset(SkGradientShader::CreateLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), in onOnceBeforeDraw()
104 skPaint.setShader(fShader); in onDraw()
182 SkAutoTUnref<SkShader> fShader; member in skiagm::ConstColorProcessor
Dbleed.cpp362 paint.setShader(fShader); in drawCase1()
378 paint.setShader(fShader); in drawCase2()
397 paint.setShader(fShader); in drawCase3()
416 paint.setShader(fShader); in drawCase4()
435 paint.setShader(fShader); in drawCase5()
471 fShader.reset(gBleedRec[fBT].fShaderMaker()); in onDraw()
589 SkAutoTUnref<SkShader> fShader; member in BleedGM
Dlightingshader.cpp101 SkAutoTUnref<SkShader> fShader(SkLightingShader::Create( in drawRect() local
108 paint.setShader(fShader); in drawRect()
/external/skia/samplecode/
DSampleLighting.cpp34 SkAutoTUnref<SkShader> fShader; member in LightingView
51 fShader.reset(SkLightingShader::Create(fDiffuseBitmap, fNormalBitmap, in LightingView()
78 fShader.reset(SkLightingShader::Create(fDiffuseBitmap, fNormalBitmap, in onDrawContent()
83 paint.setShader(fShader); in onDrawContent()
DSampleShaders.cpp50 SkShader* fShader; member in ShaderView
73 fShader = SkShader::CreateComposeShader(shaderA, shaderB, mode); in ShaderView()
79 SkSafeUnref(fShader); in ~ShaderView()
102 paint.setShader(fShader); in onDrawContent()
DSampleColorFilter.cpp114 SkShader* fShader; member in ColorFilterView
121 fShader = sk_tool_utils::create_checkerboard_shader( in ColorFilterView()
130 fShader->unref(); in ~ColorFilterView()
145 paint.setShader(fShader); in onDrawBackground()
DSampleFatBits.cpp91 fShader.reset(sk_tool_utils::create_checkerboard_shader( in setWHZ()
114 SkAutoTUnref<SkShader> fShader; member in FatBits
189 paint.setShader(fShader); in drawBG()
/external/skia/src/effects/gradients/
DSkGradientShader.cpp324 , fShader(shader) in GradientShaderCache()
562 if (cache->fShader.fColorCount == 2) { in initCache16()
563 Build16bitCache(cache->fCache16, cache->fShader.fOrigColors[0], in initCache16()
564 cache->fShader.fOrigColors[1], kCache16Count, cache->fCacheDither); in initCache16()
566 Rec* rec = cache->fShader.fRecs; in initCache16()
568 for (int i = 1; i < cache->fShader.fColorCount; i++) { in initCache16()
573 Build16bitCache(cache->fCache16 + prevIndex, cache->fShader.fOrigColors[i-1], in initCache16()
574 cache->fShader.fOrigColors[i], nextIndex - prevIndex + 1, in initCache16()
595 if (cache->fShader.fColorCount == 2) { in initCache32()
596 Build32bitCache(cache->fCache32, cache->fShader.fOrigColors[0], in initCache32()
[all …]
DSkGradientShaderPriv.h152 const SkGradientShaderBase& fShader; variable
/external/skia/include/core/
DSkPaint.h480 SkShader* getShader() const { return fShader; } in getShader()
1035 SkShader* fShader; variable
DSkShader.h164 const SkShader& fShader;

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