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Searched refs:fTicks (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/animator/
DSkAnimateActive.cpp249 fState[animatorIndex].fTicks = inTime; in getTime()
289 state.fTicks = 0; in initState()
308 … existing->fState[index].fTicks - existing->fState[index].fStartTime, existingValues.begin()); in pickUp()
350 state.fTicks = 0; in resetState()
DSkAnimateActive.h63 SkMSec fTicks; member