Searched refs:fTraceDebug (Results 1 – 2 of 2) sorted by relevance
217 fTraceDebug = FALSE; in init()1954 fTraceDebug = state; in setTrace()2745 if (fTraceDebug) in MatchAt()2810 if (fTraceDebug) { in MatchAt()4273 if (fTraceDebug) { in MatchAt()4311 if (fTraceDebug) { in MatchChunkAt()4377 if (fTraceDebug) { in MatchChunkAt()5772 if (fTraceDebug) { in MatchChunkAt()
1873 UBool fTraceDebug; // Set true for debug tracing of match engine. variable