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/external/skia/src/pathops/
DSkPathOpsPoint.h14 return AlmostEqualUlps(pt1.fX, pt2.fX) && AlmostEqualUlps(pt1.fY, pt2.fY); in AlmostEqualUlps()
19 double fY; member
23 fY = pt.fY; in set()
29 fY += v.fY;
35 fY -= v.fY;
41 fY /= s;
47 fY *= s;
51 SkVector v = {SkDoubleToScalar(fX), SkDoubleToScalar(fY)}; in asSkVector()
57 return fX * a.fY - fY * a.fX; in cross()
62 double xy = fX * a.fY; in crossCheck()
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DSkPathOpsLine.cpp17 SkDPoint result = { one_t * fPts[0].fX + t * fPts[1].fX, one_t * fPts[0].fY + t * fPts[1].fY }; in ptAtT()
33 || !AlmostBetweenUlps(fPts[0].fY, xy.fY, fPts[1].fY)) { in nearPoint()
38 double denom = len.fX * len.fX + len.fY * len.fY; // see DLine intersectRay in nearPoint()
40 double numer = len.fX * ab0.fX + ab0.fY * len.fY; in nearPoint()
51 double tiniest = SkTMin(SkTMin(SkTMin(fPts[0].fX, fPts[0].fY), fPts[1].fX), fPts[1].fY); in nearPoint()
52 double largest = SkTMax(SkTMax(SkTMax(fPts[0].fX, fPts[0].fY), fPts[1].fX), fPts[1].fY); in nearPoint()
68 double denom = len.fX * len.fX + len.fY * len.fY; // see DLine intersectRay in nearRay()
70 double numer = len.fX * ab0.fX + ab0.fY * len.fY; in nearRay()
75 double tiniest = SkTMin(SkTMin(SkTMin(fPts[0].fX, fPts[0].fY), fPts[1].fX), fPts[1].fY); in nearRay()
76 double largest = SkTMax(SkTMax(SkTMax(fPts[0].fX, fPts[0].fY), fPts[1].fX), fPts[1].fY); in nearRay()
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DSkOpCubicHull.cpp10 double dy = cubic[index].fY - cubic[zero].fY; in rotate()
18 rotPath[index].fY = cubic[zero].fY; in rotate()
22 if (approximately_equal(cubic[side1].fY, cubic[zero].fY)) { in rotate()
23 rotPath[side1].fY = cubic[zero].fY; in rotate()
25 if (approximately_equal(cubic[side2].fY, cubic[zero].fY)) { in rotate()
26 rotPath[side2].fY = cubic[zero].fY; in rotate()
32 rotPath[index].fX = cubic[index].fX * dx + cubic[index].fY * dy; in rotate()
33 rotPath[index].fY = cubic[index].fY * dx - cubic[index].fX * dy; in rotate()
60 if (fPts[yMin].fY > fPts[index].fY || (fPts[yMin].fY == fPts[index].fY in convexHull()
85 int sides = side(rotPath[side1].fY - rotPath[yMin].fY); in convexHull()
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DSkLineParameters.h55 if (NotAlmostEqualUlps(pts[0].fY, pts[++endIndex].fY)) { in cubicEndPoints()
56 if (pts[0].fY > pts[endIndex].fY) { in cubicEndPoints()
65 if (pts[0].fY > pts[3].fY) { in cubicEndPoints()
72 fA = pts[s].fY - pts[e].fY; in cubicEndPoints()
74 fC = pts[s].fX * pts[e].fY - pts[e].fX * pts[s].fY; in cubicEndPoints()
86 fA = pts[0].fY - pts[1].fY; in lineEndPoints()
88 fC = pts[0].fX * pts[1].fY - pts[1].fX * pts[0].fY; in lineEndPoints()
104 if (pts[0].fY > pts[2].fY) { in quadEndPoints()
111 fA = pts[s].fY - pts[e].fY; in quadEndPoints()
113 fC = pts[s].fX * pts[e].fY - pts[e].fX * pts[s].fY; in quadEndPoints()
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DSkPathOpsCubic.cpp23 if (fPts[endIndex].fY == fPts[ctrlIndex].fY) { in align()
24 dstPt->fY = fPts[endIndex].fY; in align()
42 && approximately_equal_half(lessPt.fY, cubicAtT.fY)) { in binarySearch()
61 && approximately_equal_half(morePt.fY, cubicAtT.fY)) { in binarySearch()
111 dst.pts[1].fY = (fPts[0].fY + fPts[1].fY) / 2; in chopAt()
113 dst.pts[2].fY = (fPts[0].fY + 2 * fPts[1].fY + fPts[2].fY) / 4; in chopAt()
115 dst.pts[3].fY = (fPts[0].fY + 3 * (fPts[1].fY + fPts[2].fY) + fPts[3].fY) / 8; in chopAt()
117 dst.pts[4].fY = (fPts[1].fY + 2 * fPts[2].fY + fPts[3].fY) / 4; in chopAt()
119 dst.pts[5].fY = (fPts[2].fY + fPts[3].fY) / 2; in chopAt()
124 interp_cubic_coords(&fPts[0].fY, &dst.pts[0].fY, t); in chopAt()
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DSkPathOpsQuad.cpp27 double origY = endPt[0]->fY; in hullIntersects()
29 double opp = endPt[1]->fY - origY; in hullIntersects()
30 double sign = (fPts[oddMan].fY - origY) * adj - (fPts[oddMan].fX - origX) * opp; in hullIntersects()
37 double test = (q2[n].fY - origY) * adj - (q2[n].fX - origX) * opp; in hullIntersects()
151 double tiniest = SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(fPts[0].fX, fPts[0].fY), in isLinear()
152 fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY); in isLinear()
153 double largest = SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(fPts[0].fX, fPts[0].fY), in isLinear()
154 fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY); in isLinear()
164 a * fPts[0].fY + b * fPts[1].fY + c * fPts[2].fY }; in dxdyAtT()
165 if (result.fX == 0 && result.fY == 0) { in dxdyAtT()
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DSkPathWriter.cpp50 pt1.fX, pt1.fY, fDefer[1].fX, fDefer[1].fY, weight); in conicTo()
52 fPathPtr->conicTo(pt1.fX, pt1.fY, fDefer[1].fX, fDefer[1].fY, weight); in conicTo()
69 pt1.fX, pt1.fY, pt2.fX, pt2.fY, fDefer[1].fX, fDefer[1].fY); in cubicTo()
71 fPathPtr->cubicTo(pt1.fX, pt1.fY, pt2.fX, pt2.fY, fDefer[1].fX, fDefer[1].fY); in cubicTo()
122 SkDebugf("path.lineTo(%1.9g,%1.9g);\n", fDefer[1].fX, fDefer[1].fY); in lineTo()
124 fPathPtr->lineTo(fDefer[1].fX, fDefer[1].fY); in lineTo()
134 || !AlmostEqualUlps(fDefer[1].fY, fFirstPt.fY)) { in nudge()
152 pt1.fX, pt1.fY, fDefer[1].fX, fDefer[1].fY); in quadTo()
154 fPathPtr->quadTo(pt1.fX, pt1.fY, fDefer[1].fX, fDefer[1].fY); in quadTo()
167 SkScalar deferDy = fDefer[1].fY - fDefer[0].fY; in changedSlopes()
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DSkDLineIntersection.cpp49 double denom = bLen.fY * aLen.fX - aLen.fY * bLen.fX; in intersectRay()
51 double numerA = ab0.fY * bLen.fX - bLen.fY * ab0.fX; in intersectRay()
52 double numerB = ab0.fY * aLen.fX - aLen.fY * ab0.fX; in intersectRay()
66 if (!AlmostEqualUlps(aLen.fX * a[0].fY - aLen.fY * a[0].fX, in intersectRay()
67 aLen.fX * b[0].fY - aLen.fY * b[0].fX)) { in intersectRay()
98 double ayLen = a[1].fY - a[0].fY; in intersect()
100 double byLen = b[1].fY - b[0].fY; in intersect()
114 double ab0y = a[0].fY - b[0].fY; in intersect()
182 double min = line[0].fY; in horizontal_coincident()
183 double max = line[1].fY; in horizontal_coincident()
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DSkReduceOrder.cpp63 if (quad[minY].fY > quad[index].fY) { in reduce()
69 if (quad[maxY].fY < quad[index].fY) { in reduce()
77 if (AlmostEqualUlps(quad[index].fY, quad[minY].fY)) { in reduce()
132 double dy10 = cubic[1].fY - cubic[0].fY; in check_quadratic()
133 double dy23 = cubic[2].fY - cubic[3].fY; in check_quadratic()
134 double midY = cubic[0].fY + dy10 * 3 / 2; in check_quadratic()
135 double sideAy = midY - cubic[3].fY; in check_quadratic()
143 reduction[1].fY = midY; in check_quadratic()
194 if (cubic[minY].fY > cubic[index].fY) { in reduce()
200 if (cubic[maxY].fY < cubic[index].fY) { in reduce()
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/external/skia/include/core/
DSkPoint.h19 int16_t fX, fY; member
28 int16_t y() const { return fY; } in y()
32 fY = SkToS16(y); in set()
41 int32_t fX, fY; member
50 int32_t y() const { return fY; } in y()
52 void setY(int32_t y) { fY = y; } in setY()
57 bool isZero() const { return (fX | fY) == 0; } in isZero()
62 void setZero() { fX = fY = 0; } in setZero()
65 void set(int32_t x, int32_t y) { fX = x; fY = y; } in set()
89 void negate() { fX = -fX; fY = -fY; } in negate()
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DSkPoint3.h14 SkScalar fX, fY, fZ; member
23 SkScalar y() const { return fY; } in y()
26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; } in set()
29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ;
42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); } in length()
54 p.set(scale * fX, scale * fY, scale * fZ); in makeScale()
62 fY *= value; in scale()
72 neg.fY = -fY;
82 v.set(a.fX - b.fX, a.fY - b.fY, a.fZ - b.fZ);
90 v.set(a.fX + b.fX, a.fY + b.fY, a.fZ + b.fZ);
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/external/skia/src/core/
DSkStrokerPriv.cpp18 path->lineTo(stop.fX, stop.fY); in ButtCapper()
43 path->setLastPt(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY); in SquareCapper()
44 path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY); in SquareCapper()
48 path->lineTo(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY); in SquareCapper()
49 path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY); in SquareCapper()
50 path->lineTo(stop.fX, stop.fY); in SquareCapper()
58 return SkScalarMul(before.fX, after.fY) - SkScalarMul(before.fY, after.fX) > 0; in is_clockwise()
88 inner->lineTo(pivot.fX, pivot.fY); in HandleInnerJoin()
91 inner->lineTo(pivot.fX - after.fX, pivot.fY - after.fY); in HandleInnerJoin()
107 outer->lineTo(pivot.fX + after.fX, pivot.fY + after.fY); in BluntJoiner()
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DSkEdgeClipper.cpp35 if (src[0].fY > src[count - 1].fY) { in sort_increasing_Y()
68 return chopMonoQuadAt(pts[0].fY, pts[1].fY, pts[2].fY, y, t); in chopMonoQuadAtY()
81 if (pts[0].fY < clip.fTop) { in chop_quad_in_Y()
86 tmp[2].fY = clip.fTop; in chop_quad_in_Y()
87 clamp_ge(tmp[3].fY, clip.fTop); in chop_quad_in_Y()
95 if (pts[i].fY < clip.fTop) { in chop_quad_in_Y()
96 pts[i].fY = clip.fTop; in chop_quad_in_Y()
103 if (pts[2].fY > clip.fBottom) { in chop_quad_in_Y()
107 clamp_le(tmp[1].fY, clip.fBottom); in chop_quad_in_Y()
108 tmp[2].fY = clip.fBottom; in chop_quad_in_Y()
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DSkRRect.cpp144 if (fRadii[i].fX <= 0 || fRadii[i].fY <= 0) { in setRectRadii()
150 fRadii[i].fY = 0; in setRectRadii()
182 scale = compute_min_scale(fRadii[1].fY, fRadii[2].fY, height, scale); in scaleRadii()
184 scale = compute_min_scale(fRadii[3].fY, fRadii[0].fY, height, scale); in scaleRadii()
188 SkScaleToSides::AdjustRadii(height, scale, &fRadii[1].fY, &fRadii[2].fY); in scaleRadii()
190 SkScaleToSides::AdjustRadii(height, scale, &fRadii[3].fY, &fRadii[0].fY); in scaleRadii()
210 y < fRect.fTop + fRadii[kUpperLeft_Corner].fY) { in checkCornerContainment()
214 y - (fRect.fTop + fRadii[kUpperLeft_Corner].fY)); in checkCornerContainment()
215 SkASSERT(canonicalPt.fX < 0 && canonicalPt.fY < 0); in checkCornerContainment()
217 y > fRect.fBottom - fRadii[kLowerLeft_Corner].fY) { in checkCornerContainment()
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DSkLineClipper.cpp27 SkScalar dy = src[1].fY - src[0].fY; in sect_with_horizontal()
34 double Y0 = src[0].fY; in sect_with_horizontal()
36 double Y1 = src[1].fY; in sect_with_horizontal()
50 return SkScalarAve(src[0].fY, src[1].fY); in sect_with_vertical()
55 double Y0 = src[0].fY; in sect_with_vertical()
57 double Y1 = src[1].fY; in sect_with_vertical()
99 if (src[0].fY < src[1].fY) { in IntersectLine()
111 if (tmp[index0].fY < clip.fTop) { in IntersectLine()
114 if (tmp[index1].fY > clip.fBottom) { in IntersectLine()
190 if (pts[0].fY < pts[1].fY) { in ClipLine()
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DSkQuadClipper.cpp42 return chopMonoQuadAt(pts[0].fY, pts[1].fY, pts[2].fY, y, t); in chopMonoQuadAtY()
55 if (srcPts[0].fY > srcPts[2].fY) { in clipQuad()
68 if (dst[2].fY <= ctop || dst[0].fY >= cbot) { in clipQuad()
76 if (dst[0].fY < ctop) { in clipQuad()
86 if (dst[i].fY < ctop) { in clipQuad()
87 dst[i].fY = ctop; in clipQuad()
94 if (dst[2].fY > cbot) { in clipQuad()
103 if (dst[i].fY > cbot) { in clipQuad()
104 dst[i].fY = cbot; in clipQuad()
/external/skia/tests/
DPathOpsLineIntersectionTest.cpp120 if (line1[0].fY == line1[1].fY) { in testOne()
124 ts.horizontal(line2, left, right, line1[0].fY, line1[0].fX != left); in testOne()
127 if (line2[0].fY == line2[1].fY) { in testOne()
131 ts.horizontal(line1, left, right, line2[0].fY, line2[0].fX != left); in testOne()
135 double top = SkTMin(line1[0].fY, line1[1].fY); in testOne()
136 double bottom = SkTMax(line1[0].fY, line1[1].fY); in testOne()
138 ts.vertical(line2, top, bottom, line1[0].fX, line1[0].fY != top); in testOne()
142 double top = SkTMin(line2[0].fY, line2[1].fY); in testOne()
143 double bottom = SkTMax(line2[0].fY, line2[1].fY); in testOne()
145 ts.vertical(line1, top, bottom, line2[0].fX, line2[0].fY != top); in testOne()
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DStrokerTest.cpp33 path.moveTo(c[0].fX, c[0].fY); in cubicTest()
34 path.cubicTo(c[1].fX, c[1].fY, c[2].fX, c[2].fY, c[3].fX, c[3].fY); in cubicTest()
40 path.moveTo(c[0].fX, c[0].fY); in quadTest()
41 path.quadTo(c[1].fX, c[1].fY, c[2].fX, c[2].fY); in quadTest()
49 SkPoint c[4] = { {(float) d[0].fX, (float) d[0].fY}, {(float) d[1].fX, (float) d[1].fY}, in cubicSetTest()
50 {(float) d[2].fX, (float) d[2].fY}, {(float) d[3].fX, (float) d[3].fY} }; in cubicSetTest()
63 SkPoint c[4] = { {(float) d[0].fX, (float) d[0].fY}, {(float) d[1].fX, (float) d[1].fY}, in cubicPairSetTest()
64 … {(float) d[2].fX, (float) d[2].fY}, {(float) d[3].fX, (float) d[3].fY} }; in cubicPairSetTest()
77 SkPoint c[3] = { {(float) d[0].fX, (float) d[0].fY}, {(float) d[1].fX, (float) d[1].fY}, in quadSetTest()
78 {(float) d[2].fX, (float) d[2].fY} }; in quadSetTest()
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DPathOpsCubicReduceOrderTest.cpp19 && between(cubic[0].fY, cubic[1].fY, cubic[3].fY)
20 && between(cubic[0].fY, cubic[2].fY, cubic[3].fY);
30 if (cubic[minY].fY > cubic[index].fY) {
36 if (cubic[maxY].fY < cubic[index].fY) {
41 && approximately_equal(cubic[maxY].fY, cubic[minY].fY);
217 || (reducer.fLine[0].fY != cubic[0].fY && reducer.fLine[0].fY != cubic[3].fY) in DEF_TEST()
219 || (reducer.fLine[1].fY != cubic[0].fY && reducer.fLine[1].fY != cubic[3].fY)) { in DEF_TEST()
230 || (!AlmostEqualUlps(reducer.fLine[0].fY, bounds.fTop) in DEF_TEST()
231 && !AlmostEqualUlps(reducer.fLine[0].fY, bounds.fBottom)) in DEF_TEST()
234 || (!AlmostEqualUlps(reducer.fLine[1].fY, bounds.fTop) in DEF_TEST()
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DPathOpsTestCommon.cpp29 double dy = c[3].fY - 3 * (c[2].fY - c[1].fY) - c[0].fY; in calc_t_div()
153 if (quad[1].fY < bounds.fTop) { in CubicToQuads()
154 quad[1].fY = bounds.fTop; in CubicToQuads()
155 } else if (quad[1].fY > bounds.fBottom) { in CubicToQuads()
156 quad[1].fY = bounds.fBottom; in CubicToQuads()
173 quadPath->moveTo(pts[0].fX, pts[0].fY); in CubicPathToQuads()
176 quadPath->lineTo(pts[1].fX, pts[1].fY); in CubicPathToQuads()
179 quadPath->quadTo(pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY); in CubicPathToQuads()
190 quadPath->quadTo(qPts[0].fX, qPts[0].fY, qPts[1].fX, qPts[1].fY); in CubicPathToQuads()
212 simplePath->moveTo(pts[0].fX, pts[0].fY); in CubicPathToSimple()
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DPathOpsCubicLineIntersectionTest.cpp103 double top = line[0].fY; in doIntersect()
104 double bottom = line[1].fY; in doIntersect()
110 } else if (line[0].fY == line[1].fY) { in doIntersect()
117 result = intersections.horizontal(cubic, left, right, line[0].fY, flipped); in doIntersect()
152 __FUNCTION__, iIndex, pt, tt1, xy1.fX, xy1.fY, tt2, xy2.fX, xy2.fY); in testOne()
160 SkDebugf("{{%1.9g,%1.9g}, {%1.9g,%1.9g}},\n", prev.fX, prev.fY, sect.fX, sect.fY); in testOne()
161 SkDebugf("{{%1.9g,%1.9g}, {%1.9g,%1.9g}},\n", sect.fX, sect.fY, cubic[3].fX, cubic[3].fY); in testOne()
163 SkDebugf("{{%1.9g,%1.9g}, {%1.9g,%1.9g}},\n", prevL.fX, prevL.fY, i.pt(0).fX, i.pt(0).fY); in testOne()
165 SkDebugf("{{%1.9g,%1.9g}, {%1.9g,%1.9g}},\n", i.pt(0).fX, i.pt(0).fY, nextL.fX, nextL.fY); in testOne()
/external/skia/gm/
Dgradients_2pt_conical.cpp45 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); in Make2ConicalOutside()
46 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); in Make2ConicalOutside()
58 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); in Make2ConicalOutsideFlip()
59 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); in Make2ConicalOutsideFlip()
70 SkScalarAve(pts[0].fY, pts[1].fY)); in Make2ConicalInside()
72 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); in Make2ConicalInside()
83 SkScalarAve(pts[0].fY, pts[1].fY)); in Make2ConicalInsideFlip()
85 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); in Make2ConicalInsideFlip()
96 SkScalarAve(pts[0].fY, pts[1].fY)); in Make2ConicalInsideCenter()
98 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); in Make2ConicalInsideCenter()
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/external/skia/src/animator/
DSkParseSVGPath.cpp25 dest.set(SkScalarAve(a.fX, b.fX),SkScalarAve(a.fY, b.fY)); in midPt()
41 m.set(SkScalarHalf(3*j.fX - c.fX), SkScalarHalf(3*j.fY - c.fY)); in quadApprox()
42 n.set(SkScalarHalf(3*o.fX -q.fX), SkScalarHalf(3*o.fY - q.fY)); in quadApprox()
47 m.set(SkScalarHalf(3*p.fX - c.fX), SkScalarHalf(3*p.fY - c.fY)); in quadApprox()
48 n.set(SkScalarHalf(3*l.fX -p2.fX),SkScalarHalf(3*l.fY -p2.fY)); in quadApprox()
98 value[index].fY += relative->fY; in find_points()
157 fPath.lineTo(x, c.fY); in parseSVG()
163 data = find_scalar(data, &y, relative, c.fY); in parseSVG()
165 c.fY = y; in parseSVG()
176 points[0].fY -= lastc.fY - c.fY; in parseSVG()
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/external/pdfium/xfa/src/fwl/src/theme/
Dscrollbartp.cpp151 FX_FLOAT fY = pRect->top + pRect->height / 2; in DrawPaw() local
152 path.MoveTo(fX, fY - 4); in DrawPaw()
153 path.LineTo(fX + fPawLen, fY - 4); in DrawPaw()
154 path.MoveTo(fX, fY - 2); in DrawPaw()
155 path.LineTo(fX + fPawLen, fY - 2); in DrawPaw()
156 path.MoveTo(fX, fY); in DrawPaw()
157 path.LineTo(fX + fPawLen, fY); in DrawPaw()
158 path.MoveTo(fX, fY + 2); in DrawPaw()
159 path.LineTo(fX + fPawLen, fY + 2); in DrawPaw()
166 path.MoveTo(fX, fY - 3); in DrawPaw()
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/external/skia/src/utils/
DSkCamera.cpp36 SkScalar mag = SkScalarSqrt(fX*fX + fY*fY + fZ*fZ); in normalize()
40 unit->fY = fY * scale; in normalize()
43 unit->fX = unit->fY = unit->fZ = 0; in normalize()
49 return a.fX * b.fX + a.fY * b.fY + a.fZ * b.fZ; in Dot()
57 SkScalar x = a.fY * b.fZ - a.fZ * b.fY; in Cross()
58 SkScalar y = a.fZ * b.fX - a.fX * b.fY; in Cross()
59 SkScalar z = a.fX * b.fY - a.fY * b.fX; in Cross()
86 SkScalar cx = SkScalarMul(fU.fY, fV.fZ) - SkScalarMul(fU.fZ, fV.fY); in dotWith()
87 SkScalar cy = SkScalarMul(fU.fZ, fV.fX) - SkScalarMul(fU.fX, fV.fY); in dotWith()
88 SkScalar cz = SkScalarMul(fU.fX, fV.fY) - SkScalarMul(fU.fY, fV.fX); in dotWith()
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