Searched refs:fbos (Results 1 – 3 of 3) sorted by relevance
375 std::vector<deUint32> fbos; in render() local407 fbos.push_back(layerFbo); in render()414 for (size_t n = 0; n < fbos.size(); n++) in render()427 const deUint32 fbo = fbos[face]; in render()504 std::vector<deUint32> fbos; in render() local534 fbos.push_back(layerFbo); in render()541 for (size_t n = 0; n < fbos.size(); n++) in render()553 const deUint32 fbo = fbos[layer]; in render()630 std::vector<deUint32> fbos; in render() local658 fbos.push_back(layerFbo); in render()[all …]
151 std::vector<deUint32> fbos; in render() local189 fbos.push_back(layerFbo); in render()196 std::vector<int> order(fbos.size()); in render()210 const deUint32 fbo = fbos[layerFace]; in render()
2004 deUint32 fbos[] = { 0, 0 }; in render() local2007 ctx.genFramebuffers(2, &fbos[0]); in render()2010 for (int fboNdx = 0; fboNdx < DE_LENGTH_OF_ARRAY(fbos); fboNdx++) in render()2020 ctx.bindFramebuffer(GL_FRAMEBUFFER, fbos[fboNdx]); in render()2045 ctx.bindFramebuffer(GL_FRAMEBUFFER, fbos[0]); in render()2049 ctx.bindFramebuffer(GL_FRAMEBUFFER, fbos[1]); in render()