/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ |
D | Stage.java | 209 overLast.fire(event); in act() 240 overLast.fire(event); in fireEnterAndExit() 252 over.fire(event); in fireEnterAndExit() 280 if (root.getTouchable() == Touchable.enabled) root.fire(event); in touchDown() 282 target.fire(event); in touchDown() 384 target.fire(event); in mouseMoved() 403 target.fire(event); in scrolled() 417 target.fire(event); in keyDown() 431 target.fire(event); in keyUp() 445 target.fire(event); in keyTyped() [all …]
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/external/replicaisland/src/com/replica/replicaisland/ |
D | LauncherComponent.java | 74 fire(mShot, parentObject, mAngle); in update() 95 fire(mShot, parentObject, mAngle); in prepareToLaunch() 104 private void fire(GameObject object, GameObject parentObject, float mAngle) { in fire() method in LauncherComponent
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/external/ImageMagick/MagickWand/ |
D | mogrify-private.h | 45 #define FireImageStack(postfix,advance,fire) \ argument 53 if ((fire) != MagickFalse) \
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D | stream.c | 201 fire, in StreamImageCommand() local 745 fire=(GetCommandOptionFlags(MagickCommandOptions,MagickFalse,option) & in StreamImageCommand() 747 if (fire != MagickFalse) in StreamImageCommand()
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D | identify.c | 223 fire, in IdentifyImageCommand() local 922 fire=(GetCommandOptionFlags(MagickCommandOptions,MagickFalse,option) & in IdentifyImageCommand() 924 if (fire != MagickFalse) in IdentifyImageCommand()
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D | compare.c | 231 fire, in CompareImagesCommand() local 927 fire=(GetCommandOptionFlags(MagickCommandOptions,MagickFalse,option) & in CompareImagesCommand() 929 if (fire != MagickFalse) in CompareImagesCommand()
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D | import.c | 264 fire, in ImportImageCommand() local 1275 fire=(GetCommandOptionFlags(MagickCommandOptions,MagickFalse,option) & in ImportImageCommand() 1277 if (fire != MagickFalse) in ImportImageCommand()
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D | animate.c | 279 fire, in AnimateImageCommand() local 1408 fire=(GetCommandOptionFlags(MagickCommandOptions,MagickFalse,option) & in AnimateImageCommand() 1410 if (fire != MagickFalse) in AnimateImageCommand()
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D | composite.c | 436 fire, in CompositeImageCommand() local 1606 fire=(GetCommandOptionFlags(MagickCommandOptions,MagickFalse,option) & in CompositeImageCommand() 1608 if (fire != MagickFalse) in CompositeImageCommand()
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D | display.c | 317 fire, in DisplayImageCommand() local 1870 fire=(GetCommandOptionFlags(MagickCommandOptions,MagickFalse,option) & in DisplayImageCommand() 1872 if (fire != MagickFalse) in DisplayImageCommand()
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/external/curl/tests/libtest/ |
D | lib586.c | 97 static void *fire(void *ptr) in fire() function 193 fire( &tdata ); in test()
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D | lib506.c | 128 static void *fire(void *ptr) in fire() function 269 fire( &tdata ); in test()
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/external/mdnsresponder/mDNSCore/ |
D | Implementer Notes.txt | 57 callback timer to fire at the indicated time. 61 platform callback timer to fire at the indicated time. 65 routine use the result returned to reset itself to fire at the right
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/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/flame/ |
D | EventManager.java | 56 public void fire( int aEventType, Object aEventData) in fire() method in EventManager
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/external/icu/icu4c/source/data/rbnf/ |
D | nn.txt | 42 "4: fire;",
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D | da.txt | 32 "4: fire;",
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/external/libgdx/tests/gdx-tests-android/assets/data/ |
D | test.p | 130 fire 265 \Dev\libgdx\tests\gdx-tests-lwjgl\data/particle-fire.png
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/external/llvm/test/CodeGen/Thumb2/ |
D | 2013-02-19-tail-call-register-hint.ll | 6 ; first, so the hint will attempt to fire, but must be rejected due to
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/external/autotest/frontend/client/src/autotest/tko/ |
D | ContentSelect.java | 72 ValueChangeEvent.fire(this, hasSelection()); in notifyHandlers()
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/ |
D | Slider.java | 79 fire(changeEvent); in Slider()
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D | Touchpad.java | 114 if (fire(changeEvent)) { in calculatePositionAndValue()
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D | Button.java | 123 if (fire(changeEvent)) this.isChecked = !isChecked; in setChecked()
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/external/clang/test/Modules/ |
D | prune.m | 30 // the pruning mechanism won't fire.
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/utils/ |
D | Selection.java | 190 return actor.fire(changeEvent); in fireChangeEvent()
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/external/libchrome/base/message_loop/ |
D | message_pump_mac.mm | 136 // timer will effectively never fire as-is. The firing time will be adjusted 141 kCFTimeIntervalMax, // fire time 290 // The timer won't fire again until it's reset. 293 // CFRunLoopTimers fire outside of the priority scheme for CFRunLoopSources.
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