Searched refs:frag_data (Results 1 – 1 of 1) sorted by relevance
345 find_assignment_visitor frag_data("gl_FragData"); in validate_fragment_shader_executable() local348 frag_data.run(shader->ir); in validate_fragment_shader_executable()350 if (frag_color.variable_found() && frag_data.variable_found()) { in validate_fragment_shader_executable()