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Searched refs:fuzzyZero (Results 1 – 6 of 6) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/
DbtVector3.java224 public boolean fuzzyZero() { in fuzzyZero() method in btVector3
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Character/
DbtKinematicCharacterController.cpp639 if (!m_useWalkDirection && (m_velocityTimeInterval <= 0.0 || m_walkDirection.fuzzyZero())) { in playerStep()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
DbtVector3.h300 btAssert(!fuzzyZero()); in ATTRIBUTE_ALIGNED16()
689 SIMD_FORCE_INLINE bool fuzzyZero() const in ATTRIBUTE_ALIGNED16()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
DbtInternalEdgeUtility.cpp396 if ( lineDelta.fuzzyZero()) in btNearestPointInLineSegment()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
DbtSequentialImpulseConstraintSolver.cpp995 …if (!solverBodyA || (solverBodyA->m_invMass.fuzzyZero() && (!solverBodyB || solverBodyB->m_invMass… in convertContact()
/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/
Dlinearmath_wrap.cpp4999 result = (bool)((btVector3 const *)arg1)->fuzzyZero(); in Java_com_badlogic_gdx_physics_bullet_linearmath_LinearMathJNI_btVector3_1fuzzyZero()