Searched refs:fxPiece (Results 1 – 1 of 1) sorted by relevance
913 FX_FLOAT fxPiece = rtWidget.width / FWL_NEEDREPAINTHIT_Piece; in IsNeedRepaint() local917 hitPoint[10].hitPoint.x = fxPiece + rtWidget.left; in IsNeedRepaint()919 hitPoint[11].hitPoint.x = fxPiece * 2 + rtWidget.left; in IsNeedRepaint()