Searched refs:fyPiece (Results 1 – 1 of 1) sorted by relevance
914 FX_FLOAT fyPiece = rtWidget.height / FWL_NEEDREPAINTHIT_Piece; in IsNeedRepaint() local924 hitPoint[5].hitPoint.y = fyPiece + rtWidget.top; in IsNeedRepaint()926 hitPoint[9].hitPoint.y = fyPiece * 2 + rtWidget.top; in IsNeedRepaint()