/external/deqp/framework/referencerenderer/ |
D | rrRenderer.cpp | 509 …d::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader-… in flatshadeVertices() 534 …:vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader-… in clipPrimitives() 721 …d::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader-… in clipPrimitives() 1408 VertexPacketAllocator vpalloc(program.geometryShader->getOutputs().size()); in drawWithGeometryShader() 1411 GeometryEmitter emitter (vpalloc, program.geometryShader->getNumVerticesOut()); in drawWithGeometryShader() 1413 const int numInvocations = (int)program.geometryShader->getNumInvocations(); in drawWithGeometryShader() 1429 …program.geometryShader->shadePrimitives(emitter, verticesIn, &primitives[0], (int)primitives.size(… in drawWithGeometryShader() 1454 switch (program.geometryShader->getOutputType()) in drawWithGeometryShader() 1486 if (program.geometryShader) in drawAsPrimitives() 1516 if (command.program.geometryShader) in isValidCommand() [all …]
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D | rrRenderer.hpp | 67 , geometryShader (geometryShader_) in Program() 73 const GeometryShader* geometryShader; member
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkQueryUtil.cpp | 226 return deviceFeatures.geometryShader == VK_TRUE; in isShaderStageSupported()
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D | vkStructTypes.inl | 43 VkBool32 geometryShader; member
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D | vkStrUtilImpl.inl | 1512 s << "\tgeometryShader = " << value.geometryShader << '\n';
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiFeatureInfo.cpp | 255 { LIMIT(maxGeometryShaderInvocations), FEATURE(geometryShader), 0, 0, 0, 0.0f }, in validateFeatureLimits() 256 { LIMIT(maxGeometryInputComponents), FEATURE(geometryShader), 0, 0, 0, 0.0f }, in validateFeatureLimits() 257 { LIMIT(maxGeometryOutputComponents), FEATURE(geometryShader), 0, 0, 0, 0.0f }, in validateFeatureLimits() 258 { LIMIT(maxGeometryOutputVertices), FEATURE(geometryShader), 0, 0, 0, 0.0f }, in validateFeatureLimits() 259 { LIMIT(maxGeometryTotalOutputComponents), FEATURE(geometryShader), 0, 0, 0, 0.0f }, in validateFeatureLimits() 690 OFFSET_TABLE_ENTRY(VkPhysicalDeviceFeatures, geometryShader), in deviceFeatures()
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateVPTests.cpp | 242 if (!deviceFeatures.geometryShader) in ViewportArrayTestInstance()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineTimestampTests.cpp | 1438 if (m_features.geometryShader == VK_FALSE) in featureSupportCheck() 1467 if(m_features.geometryShader == VK_TRUE) in AdvGraphicsTestInstance()
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D | vktPipelinePushConstantTests.cpp | 714 if (features.geometryShader == VK_FALSE) in PushConstantGraphicsTestInstance()
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D | vktPipelineCacheTests.cpp | 1018 if (features.geometryShader == VK_FALSE) in GraphicsCacheTestInstance()
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D | vktPipelineInputAssemblyTests.cpp | 934 if (!context.getDeviceFeatures().geometryShader) in InputAssemblyInstance()
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/external/vulkan-validation-layers/libs/vkjson/ |
D | vkjson.cc | 227 visitor->Visit("geometryShader", &features->geometryShader) && in Iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fGeometryShaderTests.cpp | 4019 glu::Shader geometryShader (m_context.getRenderContext(), glu::SHADERTYPE_GEOMETRY); in iterate() local 4024 geometryShader.setSources(1, &s_geomSource, DE_NULL); in iterate() 4028 geometryShader.compile(); in iterate() 4032 !geometryShader.getCompileStatus()) in iterate() 4037 program.attachShader(geometryShader.getShader()); in iterate()
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/external/vulkan-validation-layers/demos/ |
D | vulkaninfo.c | 834 …printf("\tgeometryShader = %u\n", features->geometryShader … in app_gpu_dump_features()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 79 if (shaderType == glu::SHADERTYPE_GEOMETRY && !features.geometryShader) in checkSupported()
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/external/skia/third_party/vulkan/ |
D | vulkan.h | 1156 VkBool32 geometryShader; member
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/external/vulkan-validation-layers/include/vulkan/ |
D | vulkan.h | 1165 VkBool32 geometryShader; member
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmInstructionTests.cpp | 4677 supportsGeometry = features.geometryShader == VK_TRUE; in runAndVerifyDefaultPipeline()
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/external/vulkan-validation-layers/layers/ |
D | core_validation.cpp | 2526 pass &= require_feature(my_data, enabledFeatures->geometryShader, "geometryShader"); in validate_shader_capabilities()
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