/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/ |
D | btContactConstraint.cpp | 154 body1.getLinearVelocity(), in resolveSingleBilateral() 156 body2.getLinearVelocity(), in resolveSingleBilateral()
|
D | btSliderConstraint.cpp | 150 …assTransform(),m_rbB.getCenterOfMassTransform(), m_rbA.getLinearVelocity(),m_rbB.getLinearVelocity… in getInfo2()
|
D | btGeneric6DofConstraint.cpp | 575 const btVector3& linVelA = m_rbA.getLinearVelocity(); in getInfo2() 576 const btVector3& linVelB = m_rbB.getLinearVelocity(); in getInfo2()
|
D | btGeneric6DofSpring2Constraint.cpp | 479 const btVector3& linVelA = m_rbA.getLinearVelocity(); in getInfo2() 480 const btVector3& linVelB = m_rbB.getLinearVelocity(); in getInfo2()
|
D | btSequentialImpulseConstraintSolver.cpp | 479 solverBody->m_linearVelocity = rb->getLinearVelocity(); in initSolverBody() 1466 …btScalar vel1Dotn = solverConstraint.m_contactNormal1.dot(rbA.getLinearVelocity()+externalForceImp… in solveGroupCacheFriendlySetup() 1469 …btScalar vel2Dotn = solverConstraint.m_contactNormal2.dot(rbB.getLinearVelocity()+externalForceImp… in solveGroupCacheFriendlySetup()
|
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
D | BodyDef.java | 197 public Vec2 getLinearVelocity() { in getLinearVelocity() method in BodyDef
|
D | Body.java | 403 public final Vec2 getLinearVelocity() { in getLinearVelocity() method in Body
|
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
D | Box2DCharacterControllerTest.java | 191 Vector2 vel = player.getLinearVelocity(); in render() 259 System.out.println("jump before: " + player.getLinearVelocity()); in render() 262 System.out.println("jump, " + player.getLinearVelocity()); in render()
|
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/ |
D | btRigidBody.h | 359 const btVector3& getLinearVelocity() const { in getLinearVelocity() function 423 if ((getLinearVelocity().length2() < m_linearSleepingThreshold*m_linearSleepingThreshold) && in updateDeactivation()
|
D | btRigidBody.cpp | 428 m_interpolationLinearVelocity = getLinearVelocity(); in setCenterOfMassTransform()
|
D | btDiscreteDynamicsWorld.cpp | 1044 btVector3 linVel = body->getLinearVelocity(); in integrateTransforms() 1053 btScalar ms2 = body->getLinearVelocity().length2(); in integrateTransforms()
|
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/ |
D | ParticleGroup.java | 83 public Vec2 getLinearVelocity() { in getLinearVelocity() method in ParticleGroup
|
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/ |
D | Body.java | 122 public Vector2 getLinearVelocity () { in getLinearVelocity() method in Body 123 Vec2 lv = body.getLinearVelocity(); in getLinearVelocity()
|
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/box2d/ |
D | BodyTypes.java | 152 Vector2 v = m_platform.getLinearVelocity(); in render()
|
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/ |
D | btRigidBodyDoubleData.java | 83 public btVector3DoubleData getLinearVelocity() { in getLinearVelocity() method in btRigidBodyDoubleData
|
D | btRigidBodyFloatData.java | 83 public btVector3FloatData getLinearVelocity() { in getLinearVelocity() method in btRigidBodyFloatData
|
D | btSolverBody.java | 138 public btVector3 getLinearVelocity() { in getLinearVelocity() method in btSolverBody
|
D | btRigidBody.java | 522 public Vector3 getLinearVelocity() { in getLinearVelocity() method in btRigidBody
|
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Vehicle/ |
D | btRaycastVehicle.cpp | 278 m_currentVehicleSpeedKmHour = btScalar(3.6) * getRigidBody()->getLinearVelocity().length(); in updateVehicle() 287 if (forwardW.dot(getRigidBody()->getLinearVelocity()) < btScalar(0.)) in updateVehicle()
|
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/ |
D | Body.java | 258 public Vector2 getLinearVelocity () { in getLinearVelocity() method in Body
|
D | Box2DDebugRenderer.java | 125 drawSegment(position, body.getLinearVelocity().add(position), VELOCITY_COLOR); in renderBody()
|
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/ |
D | btSoftBody.h | 419 if(m_rigid) return(m_rigid->getLinearVelocity()); in linearVelocity()
|
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/ |
D | dynamics_wrap.cpp | 3311 result = (btVector3 *) &((btRigidBody const *)arg1)->getLinearVelocity(); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btRigidBody_1getLinearVelocity()
|