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Searched refs:getMaxTextureUnits (Results 1 – 3 of 3) sorted by relevance

/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
DDefaultTextureBinder.java69 final int max = Math.min(getMaxTextureUnits(), MAX_GLES_UNITS); in DefaultTextureBinder()
81 private static int getMaxTextureUnits () { in getMaxTextureUnits() method in DefaultTextureBinder
/external/skia/src/gpu/gl/debug/
DGrDebugGL.h51 GrGLuint getMaxTextureUnits() const { return kDefaultMaxTextureUnits; } in getMaxTextureUnits() function
DGrGLCreateDebugInterface.cpp30 GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits()); in debugGLActiveTexture()
235 i < GrDebugGL::getInstance()->getMaxTextureUnits(); in debugGLDeleteTextures()