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Searched refs:ghostObject (Results 1 – 5 of 5) sorted by relevance

/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
DCharacterTest.java42 btPairCachingGhostObject ghostObject; field in CharacterTest
79 ghostObject = new btPairCachingGhostObject(); in create()
80 ghostObject.setWorldTransform(characterTransform); in create()
82 ghostObject.setCollisionShape(ghostShape); in create()
83 ghostObject.setCollisionFlags(btCollisionObject.CollisionFlags.CF_CHARACTER_OBJECT); in create()
84 characterController = new btKinematicCharacterController(ghostObject, ghostShape, .35f); in create()
87 world.collisionWorld.addCollisionObject(ghostObject, in create()
111 ghostObject.setWorldTransform(characterTransform); in update()
115 ghostObject.setWorldTransform(characterTransform); in update()
131 ghostObject.getWorldTransform(characterTransform); in update()
[all …]
DPairCacheTest.java48 private btPairCachingGhostObject ghostObject; field in PairCacheTest
93 ghostObject = FrustumCullingTest.createFrustumObject(frustumCam.frustum.planePoints); in create()
94 disposables.add(ghostObject); in create()
96 world.add(ghostEntity = new BulletEntity(ghostModel, ghostObject, 0, 0, 0)); in create()
158 boolean isFirstBody = manifold.getBody0() == ghostObject; in render()
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
DbtKinematicCharacterController.java62 …public btKinematicCharacterController(btPairCachingGhostObject ghostObject, btConvexShape convexSh… in btKinematicCharacterController() argument
63 …ticCharacterController__SWIG_0(btPairCachingGhostObject.getCPtr(ghostObject), ghostObject, btConve… in btKinematicCharacterController()
66 …public btKinematicCharacterController(btPairCachingGhostObject ghostObject, btConvexShape convexSh… in btKinematicCharacterController() argument
67 …ticCharacterController__SWIG_1(btPairCachingGhostObject.getCPtr(ghostObject), ghostObject, btConve… in btKinematicCharacterController()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Character/
DbtKinematicCharacterController.h101 …btKinematicCharacterController (btPairCachingGhostObject* ghostObject,btConvexShape* convexShape,b… in ATTRIBUTE_ALIGNED16()
DbtKinematicCharacterController.cpp135 …rController::btKinematicCharacterController (btPairCachingGhostObject* ghostObject,btConvexShape* … in btKinematicCharacterController() argument
141 m_ghostObject = ghostObject; in btKinematicCharacterController()