Home
last modified time | relevance | path

Searched refs:glPathRendering (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLPathRange.cpp17 fBasePathID(gpu->glPathRendering()->genPaths(this->getNumPaths())), in GrGLPathRange()
106 static_cast<GrGLGpu*>(this->getGpu())->glPathRendering()->deletePaths(fBasePathID, in onRelease()
DGrGLPath.cpp265 fPathID(gpu->glPathRendering()->genPaths(1)) { in GrGLPath()
328 static_cast<GrGLGpu*>(this->getGpu())->glPathRendering()->deletePaths(fPathID, 1); in onRelease()
DGrGLProgram.cpp144 fGpu->glPathRendering()->setProjectionMatrix(pathProc.viewMatrix(), in setRenderTargetState()
DGrGLProgramDataManager.cpp275 fGpu->glPathRendering()->setProgramPathFragmentInputTransform(fProgramID, in setPathFragmentInputTransform()
DGrGLGpu.h52 GrGLPathRendering* glPathRendering() { in glPathRendering() function
DGrGLGpu.cpp400 this->glPathRendering()->abandonGpuResources(); in contextAbandoned()
501 this->glPathRendering()->resetContext(); in onResetContext()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp194 !fGpu->glPathRendering()->shouldBindFragmentInputs()) { in bindProgramResourceLocations()
234 fGpu->glPathRendering()->shouldBindFragmentInputs()) { in resolveProgramResourceLocations()