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Searched refs:gl_uniform_block (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/glsl/
Dlinker.h45 struct gl_uniform_block **linked_blocks,
47 struct gl_uniform_block *new_block);
Dlink_uniforms.cpp232 struct gl_uniform_block *block = in set_and_process()
396 struct gl_uniform_block **linked_blocks, in link_cross_validate_uniform_block()
398 struct gl_uniform_block *new_block) in link_cross_validate_uniform_block()
401 struct gl_uniform_block *old_block = &(*linked_blocks)[i]; in link_cross_validate_uniform_block()
425 struct gl_uniform_block, in link_cross_validate_uniform_block()
428 struct gl_uniform_block *linked_block = &(*linked_blocks)[linked_block_index]; in link_cross_validate_uniform_block()
489 struct gl_uniform_block *block = &shader->UniformBlocks[b]; in link_assign_uniform_block_offsets()
Dglsl_symbol_table.cpp47 symbol_table_entry(struct gl_uniform_block *u) : v(0), f(0), t(0), u(u) {} in symbol_table_entry()
52 struct gl_uniform_block *u;
137 bool glsl_symbol_table::add_uniform_block(struct gl_uniform_block *u) in add_uniform_block()
Dglsl_symbol_table.h101 bool add_uniform_block(struct gl_uniform_block *u);
Dglsl_parser_extras.h87 struct gl_uniform_block *uniform_blocks;
Dlower_ubo_reference.cpp86 struct gl_uniform_block *block = &shader->UniformBlocks[uniform_block]; in handle_rvalue()
Dast_to_hir.cpp4012 static struct gl_uniform_block *
4022 struct gl_uniform_block, in get_next_uniform_block()
4039 struct gl_uniform_block *ubo = get_next_uniform_block(state); in hir()
Dlinker.cpp970 struct gl_uniform_block *uniform_blocks = NULL; in link_intrastage_shaders()
/external/mesa3d/src/mesa/main/
Duniforms.c655 struct gl_uniform_block *block; in _mesa_GetActiveUniformBlockiv()
732 struct gl_uniform_block *block; in _mesa_GetActiveUniformBlockName()
Dmtypes.h2224 struct gl_uniform_block *UniformBlocks;
2257 struct gl_uniform_block struct
2362 struct gl_uniform_block *UniformBlocks;