Searched refs:gsProg (Results 1 – 1 of 1) sorted by relevance
107 const struct gl_shader_program *gsProg = ctx->Shader.CurrentGeometryProgram; in update_program() local170 if (gsProg && gsProg->LinkStatus in update_program()171 && gsProg->_LinkedShaders[MESA_SHADER_GEOMETRY]) { in update_program()174 gl_geometry_program(gsProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->Program)); in update_program()