Searched refs:hPath (Results 1 – 3 of 3) sorted by relevance
62 virtual IFDE_Path* GetPath(FDE_HVISUALOBJ hPath) = 0;63 virtual int32_t GetFillMode(FDE_HVISUALOBJ hPath) = 0;64 virtual int32_t GetRenderMode(FDE_HVISUALOBJ hPath) = 0;65 virtual IFDE_Pen* GetPen(FDE_HVISUALOBJ hPath) = 0;66 virtual FX_FLOAT GetPenWidth(FDE_HVISUALOBJ hPath) = 0;67 virtual IFDE_Brush* GetBrush(FDE_HVISUALOBJ hPath) = 0;
215 FDE_HVISUALOBJ hPath) { in RenderPath() argument217 FXSYS_assert(pPathSet != NULL && hPath != NULL); in RenderPath()218 IFDE_Path* pPath = pPathSet->GetPath(hPath); in RenderPath()223 FX_BOOL bClip = ApplyClip(pPathSet, hPath, hState); in RenderPath()224 int32_t iRenderMode = pPathSet->GetRenderMode(hPath); in RenderPath()226 IFDE_Pen* pPen = pPathSet->GetPen(hPath); in RenderPath()227 FX_FLOAT fWidth = pPathSet->GetPenWidth(hPath); in RenderPath()233 IFDE_Brush* pBrush = pPathSet->GetBrush(hPath); in RenderPath()
23 void RenderPath(IFDE_PathSet* pPathSet, FDE_HVISUALOBJ hPath);