Home
last modified time | relevance | path

Searched refs:hasLCD (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/text/
DGrAtlasTextContext.cpp92 bool hasLCD = HasLCD(blob); in drawTextBlob() local
95 SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() : in drawTextBlob()
101 GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : in drawTextBlob()
102 ComputeCanonicalColor(skPaint, hasLCD); in drawTextBlob()
DGrAtlasTextBlob.h123 void setSubRunHasDistanceFields(int runIndex, bool hasLCD) { in setSubRunHasDistanceFields() argument
126 subRun.setUseLCDText(hasLCD); in setSubRunHasDistanceFields()