Searched refs:hasLCD (Results 1 – 2 of 2) sorted by relevance
92 bool hasLCD = HasLCD(blob); in drawTextBlob() local95 SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() : in drawTextBlob()101 GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : in drawTextBlob()102 ComputeCanonicalColor(skPaint, hasLCD); in drawTextBlob()
123 void setSubRunHasDistanceFields(int runIndex, bool hasLCD) { in setSubRunHasDistanceFields() argument126 subRun.setUseLCDText(hasLCD); in setSubRunHasDistanceFields()