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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Character/
DbtKinematicCharacterController.cpp482 bool has_hit = false; in stepDown() local
484 has_hit = callback.hasHit() || callback2.hasHit(); in stepDown()
486 has_hit = callback2.hasHit(); in stepDown()
488 if(downVelocity2 > 0.0 && downVelocity2 < m_stepHeight && has_hit == true && runonce == false in stepDown()