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Searched refs:hullIntersects (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/pathops/
DSkPathOpsConic.h61 bool hullIntersects(const SkDQuad& quad, bool* isLinear) const { in hullIntersects() function
62 return fPts.hullIntersects(quad, isLinear); in hullIntersects()
65 bool hullIntersects(const SkDConic& conic, bool* isLinear) const { in hullIntersects() function
66 return fPts.hullIntersects(conic.fPts, isLinear); in hullIntersects()
69 bool hullIntersects(const SkDCubic& cubic, bool* isLinear) const;
DSkPathOpsCubic.h75 bool hullIntersects(const SkDCubic& c2, bool* isLinear) const;
76 bool hullIntersects(const SkDConic& c, bool* isLinear) const;
77 bool hullIntersects(const SkDQuad& c2, bool* isLinear) const;
78 bool hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear) const;
DSkPathOpsQuad.h72 bool hullIntersects(const SkDQuad& , bool* isLinear) const;
73 bool hullIntersects(const SkDConic& , bool* isLinear) const;
74 bool hullIntersects(const SkDCubic& , bool* isLinear) const;
DSkPathOpsQuad.cpp21 bool SkDQuad::hullIntersects(const SkDQuad& q2, bool* isLinear) const { in hullIntersects() function in SkDQuad
51 bool SkDQuad::hullIntersects(const SkDConic& conic, bool* isLinear) const { in hullIntersects() function in SkDQuad
52 return conic.hullIntersects(*this, isLinear); in hullIntersects()
55 bool SkDQuad::hullIntersects(const SkDCubic& cubic, bool* isLinear) const { in hullIntersects() function in SkDQuad
56 return cubic.hullIntersects(*this, isLinear); in hullIntersects()
DSkPathOpsCubic.cpp152 bool SkDCubic::hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear) const { in hullIntersects() function in SkDCubic
201 bool SkDCubic::hullIntersects(const SkDCubic& c2, bool* isLinear) const { in hullIntersects() function in SkDCubic
202 return hullIntersects(c2.fPts, c2.kPointCount, isLinear); in hullIntersects()
205 bool SkDCubic::hullIntersects(const SkDQuad& quad, bool* isLinear) const { in hullIntersects() function in SkDCubic
206 return hullIntersects(quad.fPts, quad.kPointCount, isLinear); in hullIntersects()
209 bool SkDCubic::hullIntersects(const SkDConic& conic, bool* isLinear) const { in hullIntersects() function in SkDCubic
211 return hullIntersects(conic.fPts, isLinear); in hullIntersects()
DSkPathOpsConic.cpp80 bool SkDConic::hullIntersects(const SkDCubic& cubic, bool* isLinear) const { in hullIntersects() function in SkDConic
81 return cubic.hullIntersects(*this, isLinear); in hullIntersects()
DSkPathOpsTSect.h507 if (fPart.hullIntersects(opp->fPart, &linear)) { in hullCheck()