Searched refs:iHand (Results 1 – 5 of 5) sorted by relevance
19 int32_t iHand, in GetRectFromHand() argument23 switch (iHand) { in GetRectFromHand()31 switch (iHand) { in GetRectFromHand()40 switch (iHand) { in GetRectFromHand()
1314 int32_t iHand = box.GetHand(); in XFA_BOX_GetFillPath() local1315 if (iHand == XFA_ATTRIBUTEENUM_Left) { in XFA_BOX_GetFillPath()1317 } else if (iHand == XFA_ATTRIBUTEENUM_Right) { in XFA_BOX_GetFillPath()1637 int32_t iHand = box.GetHand(); in XFA_BOX_StrokeArc() local1638 if (iHand == XFA_ATTRIBUTEENUM_Left) { in XFA_BOX_StrokeArc()1640 } else if (iHand == XFA_ATTRIBUTEENUM_Right) { in XFA_BOX_StrokeArc()1902 int32_t iHand = box.GetHand(); in XFA_BOX_Stroke() local1905 if (iHand == XFA_ATTRIBUTEENUM_Left) { in XFA_BOX_Stroke()1908 } else if (iHand == XFA_ATTRIBUTEENUM_Right) { in XFA_BOX_Stroke()1914 if (iHand == XFA_ATTRIBUTEENUM_Left) { in XFA_BOX_Stroke()[all …]
19 void GetRectFromHand(CFX_RectF& rect, int32_t iHand, FX_FLOAT fLineWidth);
326 FX_BOOL SetHand(int32_t iHand);
843 FX_BOOL CXFA_Line::SetHand(int32_t iHand) { in SetHand() argument844 return m_pNode->SetEnum(XFA_ATTRIBUTE_Hand, (XFA_ATTRIBUTEENUM)iHand); in SetHand()